WIP network message validation
This commit is contained in:
@@ -188,13 +188,20 @@ namespace Subsurface.Networking
|
||||
|
||||
public override void Update()
|
||||
{
|
||||
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
||||
if (PlayerInput.KeyHit(Microsoft.Xna.Framework.Input.Keys.K))
|
||||
{
|
||||
SendRandomData();
|
||||
}
|
||||
|
||||
|
||||
if (!connected || updateTimer > DateTime.Now) return;
|
||||
|
||||
if (reconnectBox != null)
|
||||
{
|
||||
ConnectToServer(serverIP);
|
||||
return;
|
||||
}
|
||||
//if (reconnectBox != null)
|
||||
//{
|
||||
// ConnectToServer(serverIP);
|
||||
// return;
|
||||
//}
|
||||
|
||||
if (Client.ConnectionStatus == NetConnectionStatus.Disconnected)
|
||||
{
|
||||
@@ -458,5 +465,39 @@ namespace Subsurface.Networking
|
||||
Client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// sends some random data to the server (can be a networkevent or just something completely random)
|
||||
/// use for debugging purposes
|
||||
/// </summary>
|
||||
public void SendRandomData()
|
||||
{
|
||||
NetOutgoingMessage msg = Client.CreateMessage();
|
||||
switch (Rand.Int(4))
|
||||
{
|
||||
case 0:
|
||||
msg.Write((byte)PacketTypes.NetworkEvent);
|
||||
msg.Write((byte)NetworkEventType.UpdateEntity);
|
||||
msg.Write(Rand.Int(MapEntity.mapEntityList.Count));
|
||||
break;
|
||||
case 1:
|
||||
msg.Write((byte)PacketTypes.NetworkEvent);
|
||||
msg.Write((byte)Enum.GetNames(typeof(NetworkEventType)).Length);
|
||||
msg.Write(Rand.Int(MapEntity.mapEntityList.Count));
|
||||
break;
|
||||
case 2:
|
||||
msg.Write((byte)Enum.GetNames(typeof(PacketTypes)).Length);
|
||||
break;
|
||||
}
|
||||
|
||||
int byteCount = Rand.Int(100);
|
||||
for (int i = 0; i<byteCount; i++)
|
||||
{
|
||||
msg.Write((Rand.Int(2)==0) ? true : false);
|
||||
}
|
||||
|
||||
|
||||
Client.SendMessage(msg, (Rand.Int(2)==0) ? NetDeliveryMethod.ReliableOrdered : NetDeliveryMethod.Unreliable);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user