Using filename as sub name, disposing convexhull vertexbuffers when removing, canceling networkplayer ladder climbing only if movement key pressed
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@@ -28,11 +28,10 @@ namespace Barotrauma
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{
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using (var game = new GameMain())
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{
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#if !DEBUG
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#if !DEBUG
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try
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{
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#endif
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game.Run();
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#if !DEBUG
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}
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@@ -92,7 +91,7 @@ namespace Barotrauma
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#if WINDOWS
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MessageBox.Show( "A crash report (''crashreport.txt'') was saved in the root folder of the game."+
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" If you'd like to help fix this bug, please post the report on the Undertow Games forums.",
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"Oops! Subsurface just crashed.", MessageBoxButtons.OK, MessageBoxIcon.Error);
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"Oops! Barotrauma just crashed.", MessageBoxButtons.OK, MessageBoxIcon.Error);
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#endif
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Sounds.SoundManager.Dispose();
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