Blowing up the reactor sets karma to 0, all jobs except assistant require a certain karma level

This commit is contained in:
juanjp600
2017-12-04 17:05:22 -03:00
parent 2347f2937e
commit a0782e5d8d
9 changed files with 57 additions and 15 deletions
@@ -709,7 +709,7 @@ namespace Barotrauma
gapRect.Height += 20;
sections[sectionIndex].gap = new Gap(gapRect, !isHorizontal, Submarine);
sections[sectionIndex].gap.ConnectedWall = this;
AdjustKarma(attacker, 300);
//AdjustKarma(attacker, 300);
#if CLIENT
if(CastShadow) GenerateConvexHull();
#endif