Blowing up the reactor sets karma to 0, all jobs except assistant require a certain karma level
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@@ -709,7 +709,7 @@ namespace Barotrauma
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gapRect.Height += 20;
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sections[sectionIndex].gap = new Gap(gapRect, !isHorizontal, Submarine);
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sections[sectionIndex].gap.ConnectedWall = this;
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AdjustKarma(attacker, 300);
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//AdjustKarma(attacker, 300);
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#if CLIENT
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if(CastShadow) GenerateConvexHull();
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#endif
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