Unstable 0.16.5.0
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@@ -1,20 +1,16 @@
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using Barotrauma.Extensions;
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using Barotrauma.Networking;
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using Barotrauma.Steam;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using Barotrauma.IO;
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using System.Linq;
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using System.Xml.Linq;
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using Barotrauma.Steam;
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namespace Barotrauma
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{
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partial class NetLobbyScreen : Screen
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{
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//private readonly List<Sprite> jobPreferenceSprites = new List<Sprite>();
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private readonly GUIFrame infoFrame, modeFrame;
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private readonly GUILayoutGroup infoFrameContent;
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private readonly GUIFrame myCharacterFrame;
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@@ -1346,9 +1342,9 @@ namespace Barotrauma
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StartButton.Visible = GameMain.Client.HasPermission(ClientPermissions.ManageRound) && !GameMain.Client.GameStarted && !CampaignSetupFrame.Visible && !CampaignFrame.Visible;
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ServerName.Readonly = !GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
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ServerMessage.Readonly = !GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
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shuttleTickBox.Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
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shuttleTickBox.Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageSettings) && !GameMain.Client.GameStarted;
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SubList.Enabled = !CampaignFrame.Visible && (GameMain.Client.ServerSettings.Voting.AllowSubVoting || GameMain.Client.HasPermission(ClientPermissions.SelectSub));
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ShuttleList.Enabled = ShuttleList.ButtonEnabled = GameMain.Client.HasPermission(ClientPermissions.SelectSub);
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ShuttleList.Enabled = ShuttleList.ButtonEnabled = GameMain.Client.HasPermission(ClientPermissions.SelectSub) && !GameMain.Client.GameStarted;
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ModeList.Enabled = GameMain.Client.ServerSettings.Voting.AllowModeVoting || GameMain.Client.HasPermission(ClientPermissions.SelectMode);
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LogButtons.Visible = GameMain.Client.HasPermission(ClientPermissions.ServerLog);
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GameMain.Client.ShowLogButton.Visible = GameMain.Client.HasPermission(ClientPermissions.ServerLog);
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