Unstable 0.16.5.0
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@@ -153,12 +153,6 @@ namespace Barotrauma
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return container.Inventory;
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}
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protected override void PutItem(Item item, int i, Character user, bool removeItem = true, bool createNetworkEvent = true)
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{
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base.PutItem(item, i, user, removeItem, createNetworkEvent);
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CreateSlots();
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}
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public override void CreateSlots()
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{
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visualSlots ??= new VisualSlot[capacity];
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