(608be52a4) optimized hulls and gaps

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:46:47 +03:00
parent 75b9ea6cce
commit 9f99113dd4
12 changed files with 165 additions and 310 deletions
@@ -1145,6 +1145,19 @@ namespace Barotrauma
SmoothedCursorPosition = cursorPosition - smoothedCursorDiff;
}
if (!(this is AICharacter) || Controlled == this || IsRemotePlayer)
{
SmoothedCursorPosition = cursorPosition;
}
else
{
//apply some smoothing to the cursor positions of remote players when playing as a client
//to make aiming look a little less choppy
Vector2 smoothedCursorDiff = cursorPosition - SmoothedCursorPosition;
smoothedCursorDiff = NetConfig.InterpolateCursorPositionError(smoothedCursorDiff);
SmoothedCursorPosition = cursorPosition - smoothedCursorDiff;
}
if (!(this is AICharacter) || Controlled == this || IsRemotePlayer)
{
if (speedMultipliers.Count == 0) return 1f;