Cargo items can be set to spawn inside specific types of containers instead of being scattered on the cargo room floor.

This commit is contained in:
Joonas Rikkonen
2018-01-10 15:56:11 +02:00
parent 0f23635f49
commit 9f58d1b74d
5 changed files with 100 additions and 41 deletions
@@ -145,6 +145,13 @@ namespace Barotrauma
private set;
}
[Serialize("", false)]
public string CargoContainerName
{
get;
private set;
}
public bool CanSpriteFlipX
{
get { return canSpriteFlipX; }