Move UserData checks out of Lua

This commit is contained in:
Evil Factory
2026-01-31 17:44:36 -03:00
parent 886eebdbb2
commit 9f1c3fa823
6 changed files with 279 additions and 180 deletions
@@ -0,0 +1,196 @@
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Reflection;
using MoonSharp.Interpreter;
using MoonSharp.Interpreter.Interop;
namespace Barotrauma
{
partial class LuaSafeUserData
{
public IUserDataDescriptor this[string index]
{
get => LuaUserData.Descriptors.GetValueOrDefault(index);
}
private static bool CanBeRegistered(string typeName)
{
if (typeName.StartsWith("Barotrauma.Lua", StringComparison.Ordinal) ||
typeName.StartsWith("Barotrauma.Cs", StringComparison.Ordinal) ||
typeName.StartsWith("Barotrauma.LuaCs", StringComparison.Ordinal))
{
return false;
}
if (typeName == "System.Single") { return true; }
if (typeName.StartsWith("System.Collections", StringComparison.Ordinal))
return true;
if (typeName.StartsWith("Microsoft.Xna", StringComparison.Ordinal))
return true;
if (typeName.StartsWith("Barotrauma.IO", StringComparison.Ordinal))
return false;
if (typeName.StartsWith("Barotrauma.ToolBox", StringComparison.Ordinal))
return false;
if (typeName.StartsWith("Barotrauma.SaveUtil", StringComparison.Ordinal))
return false;
if (typeName.StartsWith("Barotrauma.", StringComparison.Ordinal))
return true;
return false;
}
private static bool CanBeReRegistered(string typeName)
{
if (typeName.StartsWith("Barotrauma.Lua", StringComparison.Ordinal) ||
typeName.StartsWith("Barotrauma.Cs", StringComparison.Ordinal) ||
typeName.StartsWith("Barotrauma.LuaCs", StringComparison.Ordinal))
{
return false;
}
return true;
}
private static bool IsAllowed(string typeName)
{
if (!CanBeReRegistered(typeName) && LuaUserData.IsRegistered(typeName))
{
return false;
}
if (!CanBeRegistered(typeName))
{
return false;
}
return true;
}
private static void CheckAllowed(string typeName)
{
if (!IsAllowed(typeName))
{
throw new ScriptRuntimeException($"Type {typeName} can't be registered");
}
}
public static Type GetType(string typeName)
{
CheckAllowed(typeName);
return LuaUserData.GetType(typeName);
}
public static IUserDataDescriptor RegisterType(string typeName)
{
CheckAllowed(typeName);
return LuaUserData.RegisterType(typeName);
}
public static IUserDataDescriptor RegisterTypeBarotrauma(string typeName)
{
return RegisterType($"Barotrauma.{typeName}");
}
public static void RegisterExtensionType(string typeName)
{
CheckAllowed(typeName);
LuaUserData.RegisterExtensionType(typeName);
}
public static bool IsRegistered(string typeName)
{
return LuaUserData.IsRegistered(typeName);
}
public static void UnregisterType(string typeName, bool deleteHistory = false)
{
LuaUserData.UnregisterType(typeName, deleteHistory);
}
public static IUserDataDescriptor RegisterGenericType(string typeName, params string[] typeNameArguements)
{
CheckAllowed(typeName);
return LuaUserData.RegisterGenericType(typeName, typeNameArguements);
}
public static void UnregisterGenericType(string typeName, params string[] typeNameArguements)
{
LuaUserData.UnregisterGenericType(typeName, typeNameArguements);
}
public static bool IsTargetType(object obj, string typeName)
{
return LuaUserData.IsTargetType(obj, typeName);
}
public static string TypeOf(object obj)
{
return LuaUserData.TypeOf(obj);
}
public static object CreateStatic(string typeName)
{
CheckAllowed(typeName);
return LuaUserData.CreateStatic(typeName);
}
public static object CreateEnumTable(string typeName)
{
return LuaUserData.CreateEnumTable(typeName);
}
public static void MakeFieldAccessible(IUserDataDescriptor IUUD, string fieldName)
{
LuaUserData.MakeFieldAccessible(IUUD, fieldName);
}
public static void MakeMethodAccessible(IUserDataDescriptor IUUD, string methodName, string[] parameters = null)
{
LuaUserData.MakeMethodAccessible(IUUD, methodName, parameters);
}
public static void MakePropertyAccessible(IUserDataDescriptor IUUD, string propertyName)
{
LuaUserData.MakePropertyAccessible(IUUD, propertyName);
}
public static void AddMethod(IUserDataDescriptor IUUD, string methodName, object function)
{
LuaUserData.AddMethod(IUUD, methodName, function);
}
public static void AddField(IUserDataDescriptor IUUD, string fieldName, DynValue value)
{
LuaUserData.AddField(IUUD, fieldName, value);
}
public static void RemoveMember(IUserDataDescriptor IUUD, string memberName)
{
LuaUserData.RemoveMember(IUUD, memberName);
}
public static bool HasMember(object obj, string memberName)
{
return LuaUserData.HasMember(obj, memberName);
}
public static DynValue CreateUserDataFromDescriptor(DynValue scriptObject, IUserDataDescriptor desiredTypeDescriptor)
{
return LuaUserData.CreateUserDataFromDescriptor(scriptObject, desiredTypeDescriptor);
}
public static DynValue CreateUserDataFromType(DynValue scriptObject, Type desiredType)
{
return LuaUserData.CreateUserDataFromType(scriptObject, desiredType);
}
}
}
@@ -1,14 +1,24 @@
using System;
using MoonSharp.Interpreter;
using MoonSharp.Interpreter.Interop;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Reflection;
using MoonSharp.Interpreter;
using MoonSharp.Interpreter.Interop;
namespace Barotrauma
{
partial class LuaUserData
{
public static ReadOnlyDictionary<string, IUserDataDescriptor> Descriptors => new ReadOnlyDictionary<string, IUserDataDescriptor>(descriptors);
private static ConcurrentDictionary<string, IUserDataDescriptor> descriptors = new ConcurrentDictionary<string, IUserDataDescriptor>();
public IUserDataDescriptor this[string index]
{
get => Descriptors.GetValueOrDefault(index);
}
public static Type GetType(string typeName) => LuaCsSetup.GetType(typeName);
public static IUserDataDescriptor RegisterType(string typeName)
@@ -20,7 +30,15 @@ namespace Barotrauma
throw new ScriptRuntimeException($"tried to register a type that doesn't exist: {typeName}.");
}
return UserData.RegisterType(type);
var descriptor = UserData.RegisterType(type);
descriptors.TryAdd(typeName, descriptor);
return descriptor;
}
public static IUserDataDescriptor RegisterTypeBarotrauma(string typeName)
{
return RegisterType($"Barotrauma.{typeName}");
}
public static void RegisterExtensionType(string typeName)
@@ -102,7 +120,9 @@ namespace Barotrauma
MethodInfo method = typeof(UserData).GetMethod(nameof(UserData.CreateStatic), 1, new Type[0]);
MethodInfo generic = method.MakeGenericMethod(type);
return generic.Invoke(null, null);
var result = generic.Invoke(null, null);
AddCallMetaTable(result);
return result;
}
public static object CreateEnumTable(string typeName)
@@ -359,5 +379,47 @@ namespace Barotrauma
descriptor ??= new StandardUserDataDescriptor(desiredType, InteropAccessMode.Default);
return CreateUserDataFromDescriptor(scriptObject, descriptor);
}
public static void AddCallMetaTable(object userdata)
{
if (userdata == null) { return; }
// not sure how to implement this in C#
var function = GameMain.LuaCs.Lua.LoadString("""
local userdata = ...
if userdata == nil then
error("Attempted to add a call metatable to a nil value.", 2)
end
if not LuaUserData.HasMember(userdata, ".ctor") then
return
end
debug.setmetatable(userdata, {
__call = function(obj, ...)
if userdata == nil then
error("userdata was nil.", 2)
end
local success, result = pcall(userdata.__new, ...)
if not success then
error(result, 2)
end
return result
end
})
""");
GameMain.LuaCs.Lua.Call(function, userdata);
}
public static void Clear()
{
descriptors.Clear();
}
}
}
@@ -347,6 +347,8 @@ namespace Barotrauma
DebugServer.Detach(Lua);
}
LuaUserData.Clear();
Game?.Stop();
Hook?.Clear();
@@ -416,7 +418,7 @@ namespace Barotrauma
UserData.RegisterType<LuaCsFile>();
UserData.RegisterType<LuaCsNetworking>();
UserData.RegisterType<LuaCsSteam>();
UserData.RegisterType<LuaUserData>();
var uuid = UserData.RegisterType<LuaUserData>();
UserData.RegisterType<LuaCsPerformanceCounter>();
UserData.RegisterType<IUserDataDescriptor>();
@@ -433,6 +435,7 @@ namespace Barotrauma
Lua.Globals["Logger"] = UserData.CreateStatic<LuaCsLogger>();
Lua.Globals["LuaUserData"] = UserData.CreateStatic<LuaUserData>();
Lua.Globals["LuaUserDataIUUD"] = uuid;
Lua.Globals["Game"] = Game;
Lua.Globals["Hook"] = Hook;
Lua.Globals["ModStore"] = ModStore;