Merge remote-tracking branch 'upstream/master' into develop

This commit is contained in:
EvilFactory
2024-10-31 06:31:11 -03:00
29 changed files with 183 additions and 62 deletions
@@ -1302,9 +1302,17 @@ namespace Barotrauma.Networking
{
mpCampaign.SendCrewState();
}
else if (GameMain.GameSession.GameMode is PvPMode && c.TeamID == CharacterTeamType.None)
else if (GameMain.GameSession.GameMode is PvPMode)
{
AssignClientToPvpTeamMidgame(c);
if (c.TeamID == CharacterTeamType.None)
{
AssignClientToPvpTeamMidgame(c);
}
}
else
{
//everyone's in team 1 in non-pvp game modes
c.TeamID = CharacterTeamType.Team1;
}
c.InGame = true;
}