fix problem with wifi link to chat

This commit is contained in:
Evil Factory
2021-10-25 11:49:22 -03:00
parent 9c07262480
commit 9d80de3ecf
@@ -60,6 +60,8 @@ namespace Barotrauma.Items.Components
set; set;
} }
private bool linkToChat = false;
[ConditionallyEditable(ConditionallyEditable.ConditionType.AllowLinkingWifiToChat)] [ConditionallyEditable(ConditionallyEditable.ConditionType.AllowLinkingWifiToChat)]
[Serialize(false, false, description: "If enabled, any signals received from another chat-linked wifi component are displayed " + [Serialize(false, false, description: "If enabled, any signals received from another chat-linked wifi component are displayed " +
"as chat messages in the chatbox of the player holding the item.", alwaysUseInstanceValues: true)] "as chat messages in the chatbox of the player holding the item.", alwaysUseInstanceValues: true)]
@@ -68,13 +70,14 @@ namespace Barotrauma.Items.Components
#if SERVER #if SERVER
get get
{ {
return GameMain.Lua.game.allowWifiChat; if(GameMain.Lua.game.allowWifiChat) return true;
} return linkToChat;
}
set set
{ {
linkToChat = value;
} }
#else #else
get; get;
set; set;