fix http requests somehow causing weird errors when an exception happened inside it, for some reason i used registertype instead of createstatic, fix that, and added override disconnect character time
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@@ -394,8 +394,11 @@ namespace Barotrauma.Networking
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Character character = Character.CharacterList[i];
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if (character.IsDead || !character.ClientDisconnected) { continue; }
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character.KillDisconnectedTimer += deltaTime;
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character.SetStun(1.0f);
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if (GameMain.Lua.game.disableDisconnectCharacter)
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{
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character.KillDisconnectedTimer += deltaTime;
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character.SetStun(1.0f);
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}
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Client owner = connectedClients.Find(c => c.EndpointMatches(character.OwnerClientEndPoint));
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