Fire improvements
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@@ -18,7 +18,7 @@ namespace Barotrauma
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public enum ActionType
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{
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OnPicked, OnWearing, OnContaining, OnContained, OnActive, OnUse, OnFailure, OnBroken
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OnPicked, OnWearing, OnContaining, OnContained, OnActive, OnUse, OnFailure, OnBroken, OnFire
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}
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class Item : MapEntity, IDamageable, IPropertyObject
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@@ -148,10 +148,10 @@ namespace Barotrauma
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}
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}
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//public override AITarget AiTarget
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//{
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// get { return aiTarget; }
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//}
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public bool FireProof
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{
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get { return prefab.FireProof; }
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}
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public bool Updated
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{
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