diff --git a/Subsurface/Source/Networking/GameClient.cs b/Subsurface/Source/Networking/GameClient.cs index e04a4c2cc..e2df17800 100644 --- a/Subsurface/Source/Networking/GameClient.cs +++ b/Subsurface/Source/Networking/GameClient.cs @@ -538,7 +538,7 @@ namespace Barotrauma.Networking break; case ServerPacketHeader.STARTGAME: - startGameCoroutine = GameMain.ShowLoading(StartGame(inc), false); + startGameCoroutine = GameMain.Instance.ShowLoading(StartGame(inc), false); break; case ServerPacketHeader.ENDGAME: string endMessage = inc.ReadString();