Timer for deattaching items, more reliable door syncing, some new splash sounds
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@@ -159,7 +159,7 @@ namespace Barotrauma
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body.SleepingAllowed = false;
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body.IgnoreGravity = true;
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body.OnCollision += OnCollision;
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//body.UserData = this;
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body.UserData = submarine;
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}
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