Timer for deattaching items, more reliable door syncing, some new splash sounds

This commit is contained in:
Regalis
2016-02-13 21:25:59 +02:00
parent 9b5e78fce4
commit 9b6dd5da00
30 changed files with 252 additions and 59 deletions
+1 -1
View File
@@ -210,7 +210,7 @@ namespace Barotrauma
body.CollidesWith = Physics.CollisionAll & ~Physics.CollisionCharacter & ~Physics.CollisionMisc;
}
impactTolerance = ToolBox.GetAttributeFloat(element, "impacttolerance", character.IsHumanoid ? 10.0f : 50.0f);
impactTolerance = ToolBox.GetAttributeFloat(element, "impacttolerance", 10.0f);
body.UserData = this;