Timer for deattaching items, more reliable door syncing, some new splash sounds

This commit is contained in:
Regalis
2016-02-13 21:25:59 +02:00
parent 9b5e78fce4
commit 9b6dd5da00
30 changed files with 252 additions and 59 deletions
+1 -1
View File
@@ -25,7 +25,7 @@
<output name="signal_out"/>
</ConnectionPanel>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="10.0"
aimpos="35,-10" handle1="0,0" attachable="true" attachedbydefault="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
@@ -123,7 +123,7 @@
<Body width="16" height="16"/>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
@@ -158,7 +158,7 @@
<Body width="16" height="16"/>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
@@ -192,7 +192,7 @@
<Body width="16" height="16"/>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
@@ -226,7 +226,8 @@
<Body width="16" height="16"/>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
@@ -258,7 +259,7 @@
<Body width="31" height="24"/>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
@@ -289,7 +290,7 @@
<Body width="31" height="24"/>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
@@ -320,7 +321,7 @@
<Body width="16" height="16"/>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" PickingTime="5.0"
aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
@@ -354,7 +355,7 @@
<Body width="16" height="16"/>
<Holdable selectkey="Action" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true"
<Holdable selectkey="Action" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0"
slots="Any,RightHand,LeftHand" msg="Detach [Wrench]">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
@@ -386,7 +387,7 @@
<Body width="16" height="16"/>
<Holdable selectkey="Action" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true"
<Holdable selectkey="Action" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0"
slots="Any,RightHand,LeftHand" msg="Detach [Wrench]">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
+2 -2
View File
@@ -62,7 +62,7 @@
<Item name="Uranium Bar" requirefullcondition="true"/>
</Deconstruct>
<Sprite texture ="fuelrod.png"/>
<Sprite texture ="fuelrod.png" depth="0.55"/>
<Body radius="6" height="22" density="5"/>
@@ -81,7 +81,7 @@
<Item name="Incendium Bar" requirefullcondition="true"/>
</Deconstruct>
<Sprite texture ="fuelrod.png"/>
<Sprite texture ="fuelrod.png" depth="0.55"/>
<Body radius="6" height="22" density="5"/>