Fire extinguisher, burnt limbs, spectating improvements, option to disable spectating, jumpsuits for engi & mech, fireproof items, stuff

This commit is contained in:
Regalis
2015-11-18 20:02:45 +02:00
parent 7b6d92bb27
commit 9b08201972
36 changed files with 429 additions and 85 deletions
@@ -33,6 +33,8 @@ namespace Barotrauma.Particles
public readonly bool DeleteOnCollision;
public readonly bool CollidesWithWalls;
public readonly float Restitution;
public readonly Vector2 VelocityChange;
public readonly DrawTargetType DrawTarget;
@@ -87,6 +89,8 @@ namespace Barotrauma.Particles
SizeChangeMax = SizeChangeMin;
}
Restitution = ToolBox.GetAttributeFloat(element, "restitution", 0.5f);
switch (ToolBox.GetAttributeString(element, "blendstate", "alphablend"))
{
case "alpha":