Fire extinguisher, burnt limbs, spectating improvements, option to disable spectating, jumpsuits for engi & mech, fireproof items, stuff

This commit is contained in:
Regalis
2015-11-18 20:02:45 +02:00
parent 7b6d92bb27
commit 9b08201972
36 changed files with 429 additions and 85 deletions
@@ -10,7 +10,9 @@
growtime ="0.2"
collideswithwalls="true"
velocitychange="0.0, -9.8">
<sprite texture="Content/Particles/spatter.png"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="0,0,128,128"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="128,0,128,128"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="0,128,128,128"/>
</watersplash>
<mist
@@ -22,7 +24,7 @@
growtime ="0.2"
lifetime="3"
velocitychange="0.0, -0.05">
<sprite texture="Content/Particles/spatter.png"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="128,128,128,128"/>
</mist>
<dustcloud
@@ -33,7 +35,9 @@
colorchange="0.0, 0.0, 0.0, -0.3"
lifetime="3"
velocitychange="0.0, -5.0">
<sprite texture="Content/Particles/spatter.png"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="0,0,128,128"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="128,0,128,128"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="0,128,128,128"/>
</dustcloud>
<bubbles
@@ -60,7 +64,9 @@
deleteoncollision="true"
rotatetodirection="true"
velocitychange="0.0, -9.8">
<sprite texture="Content/Particles/blood.png"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="0,0,128,128"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="128,0,128,128"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="0,128,128,128"/>
</blood>
<waterblood
@@ -72,7 +78,7 @@
lifetime="5.0"
drawtarget="water"
velocitychange="0.0, 0.0">
<sprite texture="Content/Particles/spatter.png"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="128,128,128,128"/>
</waterblood>
<spark
@@ -98,7 +104,7 @@
startcolor="1.0, 1.0, 1.0" startalpha="1.0"
colorchange="0.0, 0.0, 0.0, -2.0"
lifetime="1.0"
drawtarget="both"
drawtarget="both"
velocitychange="0.0, 0.0">
<sprite texture="Content/Particles/explosion.png" sourcerect="0,128,128,128"/>
</shockwave>
@@ -128,10 +134,25 @@
growtime ="0.2"
lifetime="3"
collideswithwalls="true"
collisionradius="30.0"
velocitychange="0.0, 2.5">
<sprite texture="Content/Particles/spatter.png"/>
<sprite texture="Content/Particles/spatter.png" sourcerect="128,128,128,128"/>
</steam>
<smoke
startsizemin="0.4,0.4" startsizemax="0.5,0.5"
sizechangemin="0.25,0.25" sizechangemax="0.3,0.3"
startrotationmin ="0.0" startrotationmax="360"
startcolor="0.0, 0.0, 0.0" startalpha="0.5"
colorchange="0.0, 0.0, 0.0, -0.25"
growtime ="0.2"
lifetime="3"
collideswithwalls="true"
collisionradius="30.0"
velocitychange="0.0, 2.5">
<sprite texture="Content/Particles/spatter.png" sourcerect="128,128,128,128"/>
</smoke>
<explosionfire
startsizemin="1.0,1.0" startsizemax="1.5,1.5"
sizechangemin="0.5,0.5" sizechangemax="0.6,0.6"
@@ -170,4 +191,19 @@
velocitychange="0.0, 0.0">
<sprite texture="Content/Particles/flames.png" sourcerect="0,64,128,64" origin="0.15,0.5"/>
</plasma>
<extinguisher
startsizemin="1.2,1.2" startsizemax="1.5,1.5"
sizechangemin="1.5,1.5" sizechangemax="2.0,2.0"
startrotationmin ="0.0" startrotationmax="360"
startcolor="1.0, 1.0, 1.0" startalpha="0.5"
colorchange="0.0, 0.0, 0.0, -0.8"
collideswithwalls="true"
growtime ="0.3"
lifetime="3"
collisionradius="30.0"
restitution="0.1"
velocitychange="0.0, -0.5">
<sprite texture="Content/Particles/spatter.png" sourcerect="128,128,128,128"/>
</extinguisher>
</prefabs>