Fire extinguisher, burnt limbs, spectating improvements, option to disable spectating, jumpsuits for engi & mech, fireproof items, stuff
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@@ -10,7 +10,9 @@
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growtime ="0.2"
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collideswithwalls="true"
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velocitychange="0.0, -9.8">
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<sprite texture="Content/Particles/spatter.png"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="0,0,128,128"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="128,0,128,128"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="0,128,128,128"/>
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</watersplash>
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<mist
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@@ -22,7 +24,7 @@
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growtime ="0.2"
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lifetime="3"
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velocitychange="0.0, -0.05">
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<sprite texture="Content/Particles/spatter.png"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="128,128,128,128"/>
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</mist>
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<dustcloud
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@@ -33,7 +35,9 @@
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colorchange="0.0, 0.0, 0.0, -0.3"
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lifetime="3"
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velocitychange="0.0, -5.0">
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<sprite texture="Content/Particles/spatter.png"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="0,0,128,128"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="128,0,128,128"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="0,128,128,128"/>
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</dustcloud>
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<bubbles
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@@ -60,7 +64,9 @@
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deleteoncollision="true"
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rotatetodirection="true"
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velocitychange="0.0, -9.8">
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<sprite texture="Content/Particles/blood.png"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="0,0,128,128"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="128,0,128,128"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="0,128,128,128"/>
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</blood>
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<waterblood
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@@ -72,7 +78,7 @@
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lifetime="5.0"
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drawtarget="water"
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velocitychange="0.0, 0.0">
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<sprite texture="Content/Particles/spatter.png"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="128,128,128,128"/>
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</waterblood>
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<spark
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@@ -98,7 +104,7 @@
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startcolor="1.0, 1.0, 1.0" startalpha="1.0"
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colorchange="0.0, 0.0, 0.0, -2.0"
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lifetime="1.0"
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drawtarget="both"
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drawtarget="both"
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velocitychange="0.0, 0.0">
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<sprite texture="Content/Particles/explosion.png" sourcerect="0,128,128,128"/>
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</shockwave>
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@@ -128,10 +134,25 @@
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growtime ="0.2"
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lifetime="3"
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collideswithwalls="true"
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collisionradius="30.0"
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velocitychange="0.0, 2.5">
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<sprite texture="Content/Particles/spatter.png"/>
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<sprite texture="Content/Particles/spatter.png" sourcerect="128,128,128,128"/>
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</steam>
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<smoke
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startsizemin="0.4,0.4" startsizemax="0.5,0.5"
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sizechangemin="0.25,0.25" sizechangemax="0.3,0.3"
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startrotationmin ="0.0" startrotationmax="360"
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startcolor="0.0, 0.0, 0.0" startalpha="0.5"
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colorchange="0.0, 0.0, 0.0, -0.25"
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growtime ="0.2"
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lifetime="3"
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collideswithwalls="true"
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collisionradius="30.0"
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velocitychange="0.0, 2.5">
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<sprite texture="Content/Particles/spatter.png" sourcerect="128,128,128,128"/>
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</smoke>
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<explosionfire
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startsizemin="1.0,1.0" startsizemax="1.5,1.5"
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sizechangemin="0.5,0.5" sizechangemax="0.6,0.6"
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@@ -170,4 +191,19 @@
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velocitychange="0.0, 0.0">
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<sprite texture="Content/Particles/flames.png" sourcerect="0,64,128,64" origin="0.15,0.5"/>
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</plasma>
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<extinguisher
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startsizemin="1.2,1.2" startsizemax="1.5,1.5"
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sizechangemin="1.5,1.5" sizechangemax="2.0,2.0"
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startrotationmin ="0.0" startrotationmax="360"
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startcolor="1.0, 1.0, 1.0" startalpha="0.5"
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colorchange="0.0, 0.0, 0.0, -0.8"
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collideswithwalls="true"
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growtime ="0.3"
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lifetime="3"
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collisionradius="30.0"
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restitution="0.1"
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velocitychange="0.0, -0.5">
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<sprite texture="Content/Particles/spatter.png" sourcerect="128,128,128,128"/>
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</extinguisher>
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</prefabs>
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