Added an artifact that attracts creatures, item max health can be changed & items can be made indestructible
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@@ -330,7 +330,7 @@ namespace Barotrauma.Networking
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continue;
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}
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item.Condition = 100.0f;
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item.Condition = item.Prefab.Health;
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var powerContainer = item.GetComponent<PowerContainer>();
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if (powerContainer != null)
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