Added an artifact that attracts creatures, item max health can be changed & items can be made indestructible

This commit is contained in:
Joonas Rikkonen
2017-07-04 22:10:30 +03:00
parent d397253fa1
commit 9b054ebd50
14 changed files with 83 additions and 33 deletions
@@ -502,7 +502,7 @@ namespace Barotrauma
case "fixitems":
foreach (Item it in Item.ItemList)
{
it.Condition = 100.0f;
it.Condition = it.Prefab.Health;
}
break;
case "fixhull":