(f2e516dfe) v0.9.3.2
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@@ -764,13 +764,13 @@ namespace Barotrauma
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public void SetSkillLevel(string skillIdentifier, float level, Vector2 worldPos)
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{
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if (Job == null) return;
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if (Job == null) { return; }
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var skill = Job.Skills.Find(s => s.Identifier == skillIdentifier);
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if (skill == null)
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{
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Job.Skills.Add(new Skill(skillIdentifier, level));
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OnSkillChanged(skillIdentifier, 0.0f, skill.Level, worldPos);
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OnSkillChanged(skillIdentifier, 0.0f, level, worldPos);
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}
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else
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{
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