(f2e516dfe) v0.9.3.2
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@@ -188,7 +188,7 @@ namespace Barotrauma
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{
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if (!Visible) return;
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base.Update(deltaTime);
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if (Rect.Contains(PlayerInput.MousePosition) && CanBeSelected && Enabled && GUI.IsMouseOn(this))
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if (Rect.Contains(PlayerInput.MousePosition) && CanBeSelected && CanBeFocused && Enabled && GUI.IsMouseOn(this))
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{
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state = ComponentState.Hover;
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if (PlayerInput.LeftButtonDown())
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