(f2e516dfe) v0.9.3.2

This commit is contained in:
Joonas Rikkonen
2019-09-20 20:11:18 +03:00
parent 80698b58b0
commit 9aa12bcac2
144 changed files with 1653 additions and 1559 deletions
+11 -3
View File
@@ -83,6 +83,7 @@ namespace Barotrauma
public static ScalableFont VideoTitleFont => Style?.VideoTitleFont;
public static ScalableFont ObjectiveTitleFont => Style?.ObjectiveTitleFont;
public static ScalableFont ObjectiveNameFont => Style?.ObjectiveNameFont;
public static ScalableFont CJKFont { get; private set; }
public static UISprite UIGlow => Style.UIGlow;
@@ -154,6 +155,7 @@ namespace Barotrauma
{
GUI.graphicsDevice = graphicsDevice;
var uiStyles = ContentPackage.GetFilesOfType(selectedContentPackages, ContentType.UIStyle).ToList();
if (uiStyles.Count == 0)
{
DebugConsole.ThrowError("No UI styles defined in the selected content package!");
@@ -165,6 +167,11 @@ namespace Barotrauma
}
Style = new GUIStyle(uiStyles[0], graphicsDevice);
if (CJKFont == null)
{
CJKFont = new ScalableFont("Content/Fonts/NotoSans/NotoSansCJKsc-Bold.otf",
Font.Size, graphicsDevice, dynamicLoading: true, isCJK: true);
}
}
public static void LoadContent(bool loadSounds = true)
@@ -408,7 +415,7 @@ namespace Barotrauma
if (Character.Controlled?.Inventory != null)
{
if (!Character.Controlled.LockHands && Character.Controlled.Stun >= -0.1f && !Character.Controlled.IsDead)
if (!Character.Controlled.LockHands && Character.Controlled.Stun < 0.1f && !Character.Controlled.IsDead)
{
Inventory.DrawFront(spriteBatch);
}
@@ -1563,9 +1570,10 @@ namespace Barotrauma
button.OnClicked += (btn, userData) =>
{
var quitButton = button;
if (GameMain.GameSession != null)
if (GameMain.GameSession != null || (Screen.Selected is CharacterEditorScreen charEditScreen || Screen.Selected is SubEditorScreen subEditScreen))
{
var msgBox = new GUIMessageBox("", TextManager.Get("PauseMenuQuitVerification"), new string[] { TextManager.Get("Yes"), TextManager.Get("Cancel") })
string text = GameMain.GameSession == null ? "PauseMenuQuitVerificationEditor" : "PauseMenuQuitVerification";
var msgBox = new GUIMessageBox("", TextManager.Get(text), new string[] { TextManager.Get("Yes"), TextManager.Get("Cancel") })
{
UserData = "verificationprompt"
};