Removed duplicate clowngear from doctorgear.xml, event commonness/difficulty tweaking, nitroglycerine explodes more easily
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@@ -57,38 +57,5 @@
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<sprite texture="doctorgear.png" limb="LeftLeg" sourcerect="26,61,17,48" origin="0.5,0.5" depth="0.15" hidelimb="true"/>
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</Wearable>
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</Item>
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<Item
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name="Clown Costume"
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category="Equipment"
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pickdistance="150"
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tags="smallitem"
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description="Praise the honkmother.">
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<Sprite texture ="clownpants.png" sourcerect="0,62,53,18" depth="0.6"/>
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<Body width="53" height="18" density="30"/>
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<Wearable slots="Any,Torso+Legs">
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<sprite texture="clownshirt.png" limb="Torso" sourcerect="0,3,30,58" origin="0.5,0.48" depth="0.02"/>
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<sprite texture="clownshirt.png" limb="RightHand" sourcerect="47,0,15,49" origin="0.45,0.6" hidelimb="true"/>
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<sprite texture="clownshirt.png" limb="LeftHand" sourcerect="47,0,15,49" origin="0.45,0.6" depth="0.14" hidelimb="true"/>
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<sprite texture="clownshirt.png" limb="RightArm" sourcerect="30,0,17,42" origin="0.5,0.5" depth="0.005" hidelimb="true"/>
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<sprite texture="clownshirt.png" limb="LeftArm" sourcerect="30,0,17,42" origin="0.5,0.5" depth="0.13" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="Waist" sourcerect="0,0,1,1" origin="0.5,0.5" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="RightThigh" sourcerect="0,0,38,50" origin="0.5,0.5" depth="0.01" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="LeftThigh" sourcerect="0,0,38,50" origin="0.5,0.5" depth="0.14" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="RightLeg" sourcerect="37,0,28,52" origin="0.55,0.5" depth="0.11" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="LeftLeg" sourcerect="37,0,28,52" origin="0.55,0.5" depth="0.15" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="RightFoot" sourcerect="65,41,15,39" origin="0.5,0.35" depth="0.11" hidelimb="true"/>
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<sprite texture="clownpants.png" limb="LeftFoot" sourcerect="65,41,15,39" origin="0.5,0.35" depth="0.15" hidelimb="true"/>
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</Wearable>
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</Item>
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</Items>
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@@ -3,7 +3,8 @@
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name="Headset"
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category="Equipment"
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pickdistance="150"
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tags="smallitem">
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tags="smallitem"
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description="Allows remote communication between the crew.">
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<Sprite texture ="headset.png" depth="0.6"/>
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@@ -110,7 +110,7 @@
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spritecolor="1.0,1.0,1.0,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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impacttolerance="5">
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impacttolerance="4">
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<Sprite texture ="Content/Items/Medical/med.png" sourcerect="24,16,8,16" depth="0.6"/>
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