Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop

This commit is contained in:
EvilFactory
2023-10-19 12:18:30 -03:00
613 changed files with 22122 additions and 11481 deletions
@@ -1,4 +1,5 @@
using System.Linq;
using System.Globalization;
using System.Linq;
using Barotrauma.Networking;
namespace Barotrauma.Steam
@@ -72,7 +73,7 @@ namespace Barotrauma.Steam
Steamworks.SteamServer.SetKey("voicechatenabled", server.ServerSettings.VoiceChatEnabled.ToString());
Steamworks.SteamServer.SetKey("allowspectating", server.ServerSettings.AllowSpectating.ToString());
Steamworks.SteamServer.SetKey("allowrespawn", server.ServerSettings.AllowRespawn.ToString());
Steamworks.SteamServer.SetKey("traitors", server.ServerSettings.TraitorsEnabled.ToString());
Steamworks.SteamServer.SetKey("traitors", server.ServerSettings.TraitorProbability.ToString(CultureInfo.InvariantCulture));
Steamworks.SteamServer.SetKey("friendlyfireenabled", server.ServerSettings.AllowFriendlyFire.ToString());
Steamworks.SteamServer.SetKey("karmaenabled", server.ServerSettings.KarmaEnabled.ToString());
Steamworks.SteamServer.SetKey("gamestarted", server.GameStarted.ToString());