5202af9...3ea33fb

This commit is contained in:
Joonas Rikkonen
2019-03-18 21:46:09 +02:00
parent 044fd3344b
commit 97f31d0c94
61 changed files with 2585 additions and 558 deletions
@@ -1,5 +1,6 @@
using Lidgren.Network;
using System;
using System.Linq;
namespace Barotrauma.Networking
{
@@ -65,13 +66,13 @@ namespace Barotrauma.Networking
if (order.TargetAllCharacters)
{
GameMain.GameSession?.CrewManager?.AddOrder(
new Order(order.Prefab, targetEntity, (targetEntity as Item)?.GetComponent<Items.Components.ItemComponent>()),
new Order(order.Prefab, targetEntity, (targetEntity as Item)?.Components.FirstOrDefault(ic => ic.GetType() == order.ItemComponentType)),
order.Prefab.FadeOutTime);
}
else if (targetCharacter != null)
{
targetCharacter.SetOrder(
new Order(order.Prefab, targetEntity, (targetEntity as Item)?.GetComponent<Items.Components.ItemComponent>()),
new Order(order.Prefab, targetEntity, (targetEntity as Item)?.Components.FirstOrDefault(ic => ic.GetType() == order.ItemComponentType)),
orderOption, senderCharacter);
}
@@ -89,7 +89,7 @@ namespace Barotrauma.Networking
{
get { return entityEventManager.MidRoundSyncing; }
}
private int ownerKey;
public GameClient(string newName, string ip, int ownerKey=0)
@@ -146,7 +146,7 @@ namespace Barotrauma.Networking
OnSelected = ToggleEndRoundVote,
Visible = false
};
ShowLogButton = new GUIButton(new RectTransform(new Vector2(0.1f, 0.6f), buttonContainer.RectTransform) { MinSize = new Point(150, 0) },
TextManager.Get("ServerLog"))
{
@@ -222,7 +222,7 @@ namespace Barotrauma.Networking
// Create new instance of configs. Parameter is "application Id". It has to be same on client and server.
NetPeerConfiguration = new NetPeerConfiguration("barotrauma");
NetPeerConfiguration.DisableMessageType(NetIncomingMessageType.DebugMessage | NetIncomingMessageType.WarningMessage | NetIncomingMessageType.Receipt
| NetIncomingMessageType.ErrorMessage | NetIncomingMessageType.Error);
@@ -245,7 +245,7 @@ namespace Barotrauma.Networking
NetOutgoingMessage outmsg = client.CreateMessage();
WriteAuthRequest(outmsg);
// Connect client, to ip previously requested from user
// Connect client, to ip previously requested from user
try
{
client.Connect(IPEndPoint, outmsg);
@@ -557,16 +557,16 @@ namespace Barotrauma.Networking
{
System.Threading.Thread.Sleep(10);
}
outmsg.Write(SteamManager.GetSteamID());
outmsg.Write(steamAuthTicket.Data.Length);
outmsg.Write(steamAuthTicket.Data);
DebugConsole.Log("Sending Steam auth request");
DebugConsole.Log(" Steam ID: " + SteamManager.GetSteamID());
DebugConsole.Log(" Ticket data: " +
DebugConsole.Log(" Ticket data: " +
ToolBox.LimitString(string.Concat(steamAuthTicket.Data.Select(b => b.ToString("X2"))), 16));
DebugConsole.Log(" Msg length: " + outmsg.LengthBytes);
DebugConsole.Log(" Msg length: " + outmsg.LengthBytes);
}
}
@@ -580,7 +580,7 @@ namespace Barotrauma.Networking
{
c.UpdateSoundPosition();
}
if (VoipCapture.Instance != null)
{
if (VoipCapture.Instance.LastEnqueueAudio > DateTime.Now - new TimeSpan(0, 0, 0, 0, milliseconds: 100))
@@ -633,7 +633,7 @@ namespace Barotrauma.Networking
GameMain.MainMenuScreen.Select();
return;
}
if (gameStarted && Screen.Selected == GameMain.GameScreen)
{
EndVoteTickBox.Visible = serverSettings.Voting.AllowEndVoting && HasSpawned;
@@ -658,7 +658,7 @@ namespace Barotrauma.Networking
}
// Update current time
updateTimer = DateTime.Now + updateInterval;
updateTimer = DateTime.Now + updateInterval;
}
private CoroutineHandle startGameCoroutine;
@@ -735,8 +735,8 @@ namespace Barotrauma.Networking
GameMain.NetLobbyScreen.TrySelectSub(shuttleName, shuttleHash, GameMain.NetLobbyScreen.ShuttleList.ListBox));
WriteCharacterInfo(readyToStartMsg);
client.SendMessage(readyToStartMsg, NetDeliveryMethod.ReliableUnordered);
client.SendMessage(readyToStartMsg, NetDeliveryMethod.ReliableUnordered);
break;
case ServerPacketHeader.STARTGAME:
startGameCoroutine = GameMain.Instance.ShowLoading(StartGame(inc), false);
@@ -861,9 +861,10 @@ namespace Barotrauma.Networking
else
{
msg = TextManager.Get("DisconnectReason." + disconnectReason.ToString());
for (int i = 1; i < splitMsg.Length; i++)
{
msg += splitMsg[i];
msg += TextManager.GetServerMessage(splitMsg[i]);
}
}
var msgBox = new GUIMessageBox(TextManager.Get(allowReconnect ? "ConnectionLost" : "CouldNotConnectToServer"), msg);
@@ -927,6 +928,15 @@ namespace Barotrauma.Networking
}
}
private void SetMyPermissions(ClientPermissions newPermissions, IEnumerable<string> permittedConsoleCommands)
{
if (!(this.permittedConsoleCommands.Any(c => !permittedConsoleCommands.Contains(c)) ||
permittedConsoleCommands.Any(c => !this.permittedConsoleCommands.Contains(c))))
{
if (newPermissions == permissions) return;
}
}
private void SetMyPermissions(ClientPermissions newPermissions, IEnumerable<string> permittedConsoleCommands)
{
if (!(this.permittedConsoleCommands.Any(c => !permittedConsoleCommands.Contains(c)) ||
@@ -940,7 +950,7 @@ namespace Barotrauma.Networking
//don't show the "permissions changed" popup if the client owns the server
if (ownerKey == 0)
{
GUIMessageBox.MessageBoxes.RemoveAll(mb => mb.UserData as string == "permissions");
GUIMessageBox.MessageBoxes.RemoveAll(mb => mb.UserData as string == "permissions");
string msg = "";
if (newPermissions == ClientPermissions.None)
@@ -977,7 +987,7 @@ namespace Barotrauma.Networking
};
}
}
}
}
GameMain.NetLobbyScreen.UpdatePermissions();
}
@@ -986,13 +996,13 @@ namespace Barotrauma.Networking
{
if (Character != null) Character.Remove();
HasSpawned = false;
GameMain.LightManager.LightingEnabled = true;
//enable spectate button in case we fail to start the round now
//(for example, due to a missing sub file or an error)
GameMain.NetLobbyScreen.ShowSpectateButton();
entityEventManager.Clear();
LastSentEntityEventID = 0;
@@ -1063,14 +1073,14 @@ namespace Barotrauma.Networking
else
{
if (GameMain.GameSession?.CrewManager != null) GameMain.GameSession.CrewManager.Reset();
GameMain.GameSession.StartRound(campaign.Map.SelectedConnection.Level,
reloadSub: true,
GameMain.GameSession.StartRound(campaign.Map.SelectedConnection.Level,
reloadSub: true,
loadSecondSub: false,
mirrorLevel: campaign.Map.CurrentLocation != campaign.Map.SelectedConnection.Locations[0]);
}
if (respawnAllowed) respawnManager = new RespawnManager(this, GameMain.NetLobbyScreen.UsingShuttle ? GameMain.NetLobbyScreen.SelectedShuttle : null);
gameStarted = true;
GameMain.GameScreen.Select();
@@ -1137,7 +1147,7 @@ namespace Barotrauma.Networking
submarines.Add(new Submarine(Path.Combine(Submarine.SavePath, subName) + ".sub", subHash, false));
}
}
GameMain.NetLobbyScreen.UpdateSubList(GameMain.NetLobbyScreen.SubList, submarines);
GameMain.NetLobbyScreen.UpdateSubList(GameMain.NetLobbyScreen.ShuttleList.ListBox, submarines);
@@ -1241,7 +1251,7 @@ namespace Barotrauma.Networking
UInt16 settingsLen = inc.ReadUInt16();
byte[] settingsData = inc.ReadBytes(settingsLen);
if (inc.ReadBoolean())
{
if (GameSettings.VerboseLogging)
@@ -1272,12 +1282,15 @@ namespace Barotrauma.Networking
string levelSeed = inc.ReadString();
float levelDifficulty = inc.ReadFloat();
byte botCount = inc.ReadByte();
BotSpawnMode botSpawnMode = inc.ReadBoolean() ? BotSpawnMode.Fill : BotSpawnMode.Normal;
byte botCount = inc.ReadByte();
BotSpawnMode botSpawnMode = inc.ReadBoolean() ? BotSpawnMode.Fill : BotSpawnMode.Normal;
bool autoRestartEnabled = inc.ReadBoolean();
float autoRestartTimer = autoRestartEnabled ? inc.ReadFloat() : 0.0f;
//ignore the message if we already a more up-to-date one
if (NetIdUtils.IdMoreRecent(updateID, GameMain.NetLobbyScreen.LastUpdateID))
{
@@ -1299,13 +1312,13 @@ namespace Barotrauma.Networking
GameMain.NetLobbyScreen.SetTraitorsEnabled(traitorsEnabled);
GameMain.NetLobbyScreen.SetMissionType(missionTypeIndex);
if (!allowModeVoting) GameMain.NetLobbyScreen.SelectMode(modeIndex);
if (!allowModeVoting) GameMain.NetLobbyScreen.SelectMode(modeIndex);
GameMain.NetLobbyScreen.SetAllowSpectating(allowSpectating);
GameMain.NetLobbyScreen.LevelSeed = levelSeed;
GameMain.NetLobbyScreen.SetLevelDifficulty(levelDifficulty);
GameMain.NetLobbyScreen.SetBotCount(botCount);
GameMain.NetLobbyScreen.SetBotSpawnMode(botSpawnMode);
GameMain.NetLobbyScreen.SetBotSpawnMode(botSpawnMode);
GameMain.NetLobbyScreen.SetAutoRestart(autoRestartEnabled, autoRestartTimer);
serverSettings.VoiceChatEnabled = voiceChatEnabled;
@@ -1373,7 +1386,7 @@ namespace Barotrauma.Networking
entity.ClientRead(objHeader, inc, sendingTime);
}
//force to the correct position in case the entity doesn't exist
//force to the correct position in case the entity doesn't exist
//or the message wasn't read correctly for whatever reason
inc.Position = msgEndPos;
inc.ReadPadBits();
@@ -1409,7 +1422,7 @@ namespace Barotrauma.Networking
errorLines.Add(" - " + e.ToString());
}
}
foreach (string line in errorLines)
{
DebugConsole.ThrowError(line);
@@ -1476,7 +1489,7 @@ namespace Barotrauma.Networking
chatMsgQueue[i].ClientWrite(outmsg);
}
outmsg.Write((byte)ClientNetObject.END_OF_MESSAGE);
if (outmsg.LengthBytes > client.Configuration.MaximumTransmissionUnit)
{
DebugConsole.ThrowError("Maximum packet size exceeded (" + outmsg.LengthBytes + " > " + client.Configuration.MaximumTransmissionUnit);
@@ -1509,7 +1522,7 @@ namespace Barotrauma.Networking
return;
}
chatMsgQueue[i].ClientWrite(outmsg);
}
}
outmsg.Write((byte)ClientNetObject.END_OF_MESSAGE);
@@ -1523,7 +1536,7 @@ namespace Barotrauma.Networking
public void SendChatMessage(ChatMessage msg)
{
if (client.ServerConnection == null) return;
if (client.ServerConnection == null) return;
lastQueueChatMsgID++;
msg.NetStateID = lastQueueChatMsgID;
chatMsgQueue.Add(msg);
@@ -1536,7 +1549,7 @@ namespace Barotrauma.Networking
ChatMessage chatMessage = ChatMessage.Create(
gameStarted && myCharacter != null ? myCharacter.Name : name,
message,
type,
type,
gameStarted && myCharacter != null ? myCharacter : null);
lastQueueChatMsgID++;
@@ -1586,12 +1599,12 @@ namespace Barotrauma.Networking
for (int i = 0; i < 2; i++)
{
IEnumerable<GUIComponent> subListChildren = (i == 0) ?
GameMain.NetLobbyScreen.ShuttleList.ListBox.Content.Children :
IEnumerable<GUIComponent> subListChildren = (i == 0) ?
GameMain.NetLobbyScreen.ShuttleList.ListBox.Content.Children :
GameMain.NetLobbyScreen.SubList.Content.Children;
var subElement = subListChildren.FirstOrDefault(c =>
((Submarine)c.UserData).Name == newSub.Name &&
var subElement = subListChildren.FirstOrDefault(c =>
((Submarine)c.UserData).Name == newSub.Name &&
((Submarine)c.UserData).MD5Hash.Hash == newSub.MD5Hash.Hash);
if (subElement == null) continue;
@@ -1613,7 +1626,7 @@ namespace Barotrauma.Networking
};
}
if (GameMain.NetLobbyScreen.FailedSelectedSub != null &&
if (GameMain.NetLobbyScreen.FailedSelectedSub != null &&
GameMain.NetLobbyScreen.FailedSelectedSub.First == newSub.Name &&
GameMain.NetLobbyScreen.FailedSelectedSub.Second == newSub.MD5Hash.Hash)
{
@@ -1636,7 +1649,7 @@ namespace Barotrauma.Networking
if (GameMain.GameSession.Submarine == null)
{
var gameSessionDoc = SaveUtil.LoadGameSessionDoc(GameMain.GameSession.SavePath);
string subPath = Path.Combine(SaveUtil.TempPath, gameSessionDoc.Root.GetAttributeString("submarine", "")) + ".sub";
string subPath = Path.Combine(SaveUtil.TempPath, gameSessionDoc.Root.GetAttributeString("submarine", "")) + ".sub";
GameMain.GameSession.Submarine = new Submarine(subPath, "");
}
@@ -1662,7 +1675,7 @@ namespace Barotrauma.Networking
if (!(entity is IClientSerializable)) throw new InvalidCastException("entity is not IClientSerializable");
entityEventManager.CreateEvent(entity as IClientSerializable, extraData);
}
public bool HasPermission(ClientPermissions permission)
{
return permissions.HasFlag(permission);
@@ -1675,7 +1688,7 @@ namespace Barotrauma.Networking
command = command.ToLowerInvariant();
return permittedConsoleCommands.Any(c => c.ToLowerInvariant() == command);
}
public override void Disconnect()
{
client.Shutdown("");
@@ -1711,7 +1724,7 @@ namespace Barotrauma.Networking
VoipClient = null;
GameMain.Client = null;
}
public void WriteCharacterInfo(NetOutgoingMessage msg)
{
msg.Write(characterInfo == null);
@@ -1733,7 +1746,7 @@ namespace Barotrauma.Networking
msg.Write(jobPreferences[i].Identifier);
}
}
public void Vote(VoteType voteType, object data)
{
NetOutgoingMessage msg = client.CreateMessage();
@@ -1771,7 +1784,7 @@ namespace Barotrauma.Networking
{
NetOutgoingMessage msg = client.CreateMessage();
msg.Write((byte)ClientPacketHeader.SERVER_COMMAND);
msg.Write((UInt16)ClientPermissions.Kick);
msg.Write((UInt16)ClientPermissions.Kick);
msg.Write(kickedName);
msg.Write(reason);
@@ -1926,7 +1939,7 @@ namespace Barotrauma.Networking
msg.Write(false); msg.WritePadBits();
msg.Write(saveName);
client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
GameMain.NetLobbyScreen.CampaignSetupUI = null;
@@ -1948,13 +1961,13 @@ namespace Barotrauma.Networking
public bool SpectateClicked(GUIButton button, object userData)
{
if (button != null) button.Enabled = false;
NetOutgoingMessage readyToStartMsg = client.CreateMessage();
readyToStartMsg.Write((byte)ClientPacketHeader.RESPONSE_STARTGAME);
//assume we have the required sub files to start the round
//(if not, we'll find out when the server sends the STARTGAME message and can initiate a file transfer)
readyToStartMsg.Write(true);
readyToStartMsg.Write(true);
WriteCharacterInfo(readyToStartMsg);
@@ -2052,9 +2065,9 @@ namespace Barotrauma.Networking
}
SendChatMessage(message);
textBox.Deselect();
textBox.Text = "";
textBox.Text = "";
return true;
}
@@ -2080,10 +2093,14 @@ namespace Barotrauma.Networking
GUITextBox msgBox = null;
if (Screen.Selected == GameMain.GameScreen)
{ msgBox = chatBox.InputBox; }
{
msgBox = chatBox.InputBox;
}
else if (Screen.Selected == GameMain.NetLobbyScreen)
{ msgBox = GameMain.NetLobbyScreen.TextBox; }
{
msgBox = GameMain.NetLobbyScreen.TextBox;
}
if (gameStarted && Screen.Selected == GameMain.GameScreen)
{
if (!GUI.DisableHUD && !GUI.DisableUpperHUD)
@@ -2112,11 +2129,11 @@ namespace Barotrauma.Networking
}
}
//tab doesn't autoselect the chatbox when debug console is open,
//tab doesn't autoselect the chatbox when debug console is open,
//because tab is used for autocompleting console commands
if (msgBox != null)
{
if ((PlayerInput.KeyHit(InputType.Chat) || PlayerInput.KeyHit(InputType.RadioChat)) &&
if ((PlayerInput.KeyHit(InputType.Chat) || PlayerInput.KeyHit(InputType.RadioChat)) &&
GUI.KeyboardDispatcher.Subscriber == null)
{
if (msgBox.Selected)
@@ -2182,15 +2199,15 @@ namespace Barotrauma.Networking
GUI.DrawRectangle(spriteBatch, new Rectangle(
(int)pos.X,
(int)pos.Y,
fileReceiver.ActiveTransfers.Count * 210 + 10,
32),
(int)pos.Y,
fileReceiver.ActiveTransfers.Count * 210 + 10,
32),
Color.Black * 0.8f, true);
for (int i = 0; i < fileReceiver.ActiveTransfers.Count; i++)
{
var transfer = fileReceiver.ActiveTransfers[i];
GUI.DrawString(spriteBatch,
pos,
ToolBox.LimitString(TextManager.Get("DownloadingFile").Replace("[filename]", transfer.FileName), GUI.SmallFont, 200),
@@ -0,0 +1,808 @@
using Lidgren.Network;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
namespace Barotrauma.Networking
{
partial class ServerSettings : ISerializableEntity
{
partial class NetPropertyData
{
public GUIComponent GUIComponent;
public object TempValue;
public void AssignGUIComponent(GUIComponent component)
{
GUIComponent = component;
GUIComponentValue = property.GetValue(serverSettings);
TempValue = GUIComponentValue;
}
public object GUIComponentValue
{
get
{
if (GUIComponent == null) return null;
else if (GUIComponent is GUITickBox tickBox) return tickBox.Selected;
else if (GUIComponent is GUITextBox textBox) return textBox.Text;
else if (GUIComponent is GUIScrollBar scrollBar) return scrollBar.BarScrollValue;
else if (GUIComponent is GUIRadioButtonGroup radioButtonGroup) return radioButtonGroup.Selected;
return null;
}
set
{
if (GUIComponent == null) return;
else if (GUIComponent is GUITickBox tickBox) tickBox.Selected = (bool)value;
else if (GUIComponent is GUITextBox textBox) textBox.Text = (string)value;
else if (GUIComponent is GUIScrollBar scrollBar) scrollBar.BarScrollValue = (float)value;
else if (GUIComponent is GUIRadioButtonGroup radioButtonGroup) radioButtonGroup.Selected = (Enum)value;
}
}
public bool ChangedLocally
{
get
{
if (GUIComponent == null) return false;
return !PropEquals(TempValue, GUIComponentValue);
}
}
public bool PropEquals(object a,object b)
{
switch (typeString)
{
case "float":
if (!(a is float?)) return false;
if (!(b is float?)) return false;
return (float)a == (float)b;
case "int":
if (!(a is int?)) return false;
if (!(b is int?)) return false;
return (int)a == (int)b;
case "bool":
if (!(a is bool?)) return false;
if (!(b is bool?)) return false;
return (bool)a == (bool)b;
case "Enum":
if (!(a is Enum)) return false;
if (!(b is Enum)) return false;
return ((Enum)a).Equals((Enum)b);
default:
return a.ToString().Equals(b.ToString(),StringComparison.InvariantCulture);
}
}
}
private Dictionary<string, bool> tempMonsterEnabled;
partial void InitProjSpecific()
{
var properties = TypeDescriptor.GetProperties(GetType()).Cast<PropertyDescriptor>();
SerializableProperties = new Dictionary<string, SerializableProperty>();
foreach (var property in properties)
{
SerializableProperty objProperty = new SerializableProperty(property, this);
SerializableProperties.Add(property.Name.ToLowerInvariant(), objProperty);
}
}
public void ClientAdminRead(NetBuffer incMsg)
{
int count = incMsg.ReadUInt16();
for (int i = 0; i < count; i++)
{
UInt32 key = incMsg.ReadUInt32();
if (netProperties.ContainsKey(key))
{
bool changedLocally = netProperties[key].ChangedLocally;
netProperties[key].Read(incMsg);
netProperties[key].TempValue = netProperties[key].Value;
if (netProperties[key].GUIComponent != null)
{
if (!changedLocally)
{
netProperties[key].GUIComponentValue = netProperties[key].Value;
}
}
}
else
{
UInt32 size = incMsg.ReadVariableUInt32();
incMsg.Position += 8 * size;
}
}
ReadMonsterEnabled(incMsg);
BanList.ClientAdminRead(incMsg);
Whitelist.ClientAdminRead(incMsg);
}
public void ClientRead(NetBuffer incMsg)
{
ServerName = incMsg.ReadString();
ServerMessageText = incMsg.ReadString();
TickRate = incMsg.ReadRangedInteger(1, 60);
GameMain.NetworkMember.TickRate = TickRate;
ReadExtraCargo(incMsg);
Voting.ClientRead(incMsg);
bool isAdmin = incMsg.ReadBoolean();
incMsg.ReadPadBits();
if (isAdmin)
{
ClientAdminRead(incMsg);
}
}
public void ClientAdminWrite(NetFlags dataToSend, int missionType = 0, float? levelDifficulty = null, bool? autoRestart = null, int traitorSetting = 0, int botCount = 0, int botSpawnMode = 0)
{
if (!GameMain.Client.HasPermission(Networking.ClientPermissions.ManageSettings)) return;
NetOutgoingMessage outMsg = GameMain.NetworkMember.NetPeer.CreateMessage();
outMsg.Write((byte)ClientPacketHeader.SERVER_SETTINGS);
outMsg.Write((byte)dataToSend);
if (dataToSend.HasFlag(NetFlags.Name))
{
if (GameMain.NetLobbyScreen.ServerName.Text != ServerName)
{
ServerName = GameMain.NetLobbyScreen.ServerName.Text;
}
outMsg.Write(ServerName);
}
if (dataToSend.HasFlag(NetFlags.Message))
{
if (GameMain.NetLobbyScreen.ServerMessage.Text != ServerMessageText)
{
ServerMessageText = GameMain.NetLobbyScreen.ServerMessage.Text;
}
outMsg.Write(ServerMessageText);
}
if (dataToSend.HasFlag(NetFlags.Properties))
{
//TODO: split this up?
WriteExtraCargo(outMsg);
IEnumerable<KeyValuePair<UInt32, NetPropertyData>> changedProperties = netProperties.Where(kvp => kvp.Value.ChangedLocally);
UInt32 count = (UInt32)changedProperties.Count();
bool changedMonsterSettings = tempMonsterEnabled != null && tempMonsterEnabled.Any(p => p.Value != MonsterEnabled[p.Key]);
outMsg.Write(count);
foreach (KeyValuePair<UInt32, NetPropertyData> prop in changedProperties)
{
DebugConsole.NewMessage(prop.Value.Name, Color.Lime);
outMsg.Write(prop.Key);
prop.Value.Write(outMsg, prop.Value.GUIComponentValue);
}
outMsg.Write(changedMonsterSettings); outMsg.WritePadBits();
if (changedMonsterSettings) WriteMonsterEnabled(outMsg, tempMonsterEnabled);
BanList.ClientAdminWrite(outMsg);
Whitelist.ClientAdminWrite(outMsg);
}
if (dataToSend.HasFlag(NetFlags.Misc))
{
outMsg.Write((byte)(missionType + 1));
outMsg.Write((byte)(traitorSetting + 1));
outMsg.Write((byte)(botCount + 1));
outMsg.Write((byte)(botSpawnMode + 1));
outMsg.Write(levelDifficulty ?? -1000.0f);
outMsg.Write(autoRestart != null);
outMsg.Write(autoRestart ?? false);
outMsg.WritePadBits();
}
if (dataToSend.HasFlag(NetFlags.LevelSeed))
{
outMsg.Write(GameMain.NetLobbyScreen.SeedBox.Text);
}
(GameMain.NetworkMember.NetPeer as NetClient).SendMessage(outMsg, NetDeliveryMethod.ReliableOrdered);
}
//GUI stuff
private GUIFrame settingsFrame;
private GUIFrame[] settingsTabs;
private GUIButton[] tabButtons;
private int settingsTabIndex;
enum SettingsTab
{
Rounds,
Server,
Banlist,
Whitelist
}
private NetPropertyData GetPropertyData(string name)
{
return netProperties.First(p => p.Value.Name == name).Value;
}
public void AddToGUIUpdateList()
{
if (GUI.DisableHUD) return;
settingsFrame?.AddToGUIUpdateList();
}
private void CreateSettingsFrame()
{
foreach (NetPropertyData prop in netProperties.Values)
{
prop.TempValue = prop.Value;
}
//background frame
settingsFrame = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas), style: null, color: Color.Black * 0.5f);
new GUIButton(new RectTransform(Vector2.One, settingsFrame.RectTransform), "", style: null).OnClicked += (btn, userData) =>
{
if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) ToggleSettingsFrame(btn, userData);
return true;
};
new GUIButton(new RectTransform(Vector2.One, settingsFrame.RectTransform), "", style: null)
{
OnClicked = ToggleSettingsFrame
};
//center frames
GUIFrame innerFrame = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.7f), settingsFrame.RectTransform, Anchor.Center) { MinSize = new Point(400, 430) });
GUIFrame paddedFrame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), innerFrame.RectTransform, Anchor.Center), style: null);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), paddedFrame.RectTransform), TextManager.Get("Settings"), font: GUI.LargeFont);
var buttonArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), paddedFrame.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.1f) }, isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.01f
};
//tabs
var tabValues = Enum.GetValues(typeof(SettingsTab)).Cast<SettingsTab>().ToArray();
string[] tabNames = new string[tabValues.Count()];
for (int i = 0; i < tabNames.Length; i++)
{
tabNames[i] = TextManager.Get("ServerSettings" + tabValues[i] + "Tab");
}
settingsTabs = new GUIFrame[tabNames.Length];
tabButtons = new GUIButton[tabNames.Length];
for (int i = 0; i < tabNames.Length; i++)
{
settingsTabs[i] = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.79f), paddedFrame.RectTransform, Anchor.Center) { RelativeOffset = new Vector2(0.0f, 0.05f) },
style: "InnerFrame");
tabButtons[i] = new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonArea.RectTransform), tabNames[i], style: "GUITabButton")
{
UserData = i,
OnClicked = SelectSettingsTab
};
}
SelectSettingsTab(tabButtons[0], 0);
//"Close"
var closeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.05f), paddedFrame.RectTransform, Anchor.BottomRight), TextManager.Get("Close"))
{
OnClicked = ToggleSettingsFrame
};
//--------------------------------------------------------------------------------
// game settings
//--------------------------------------------------------------------------------
var roundsTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.Center))
{
Stretch = true,
RelativeSpacing = 0.02f
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsSubSelection"));
var selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
GUIRadioButtonGroup selectionMode = new GUIRadioButtonGroup();
for (int i = 0; i < 3; i++)
{
var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), TextManager.Get(((SelectionMode)i).ToString()), font: GUI.SmallFont);
selectionMode.AddRadioButton((SelectionMode)i, selectionTick);
}
DebugConsole.NewMessage(SubSelectionMode.ToString(),Color.White);
GetPropertyData("SubSelectionMode").AssignGUIComponent(selectionMode);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), TextManager.Get("ServerSettingsModeSelection"));
selectionFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
selectionMode = new GUIRadioButtonGroup();
for (int i = 0; i < 3; i++)
{
var selectionTick = new GUITickBox(new RectTransform(new Vector2(0.3f, 1.0f), selectionFrame.RectTransform), TextManager.Get(((SelectionMode)i).ToString()), font: GUI.SmallFont);
selectionMode.AddRadioButton((SelectionMode)i, selectionTick);
}
GetPropertyData("ModeSelectionMode").AssignGUIComponent(selectionMode);
var endBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform),
TextManager.Get("ServerSettingsEndRoundWhenDestReached"));
GetPropertyData("EndRoundAtLevelEnd").AssignGUIComponent(endBox);
var endVoteBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform),
TextManager.Get("ServerSettingsEndRoundVoting"));
GetPropertyData("AllowEndVoting").AssignGUIComponent(endVoteBox);
CreateLabeledSlider(roundsTab, "ServerSettingsEndRoundVotesRequired", out GUIScrollBar slider, out GUITextBlock sliderLabel);
string endRoundLabel = sliderLabel.Text;
slider.Step = 0.2f;
slider.Range = new Vector2(0.5f, 1.0f);
GetPropertyData("EndVoteRequiredRatio").AssignGUIComponent(slider);
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
((GUITextBlock)scrollBar.UserData).Text = endRoundLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %";
return true;
};
slider.OnMoved(slider, slider.BarScroll);
var respawnBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform),
TextManager.Get("ServerSettingsAllowRespawning"));
GetPropertyData("AllowRespawn").AssignGUIComponent(respawnBox);
CreateLabeledSlider(roundsTab, "ServerSettingsRespawnInterval", out slider, out sliderLabel);
string intervalLabel = sliderLabel.Text;
slider.Step = 0.05f;
slider.Range = new Vector2(10.0f, 600.0f);
GetPropertyData("RespawnInterval").AssignGUIComponent(slider);
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
GUITextBlock text = scrollBar.UserData as GUITextBlock;
text.Text = intervalLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
return true;
};
slider.OnMoved(slider, slider.BarScroll);
var minRespawnText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "")
{
ToolTip = TextManager.Get("ServerSettingsMinRespawnToolTip")
};
string minRespawnLabel = TextManager.Get("ServerSettingsMinRespawn");
CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
slider.ToolTip = minRespawnText.ToolTip;
slider.UserData = minRespawnText;
slider.Step = 0.1f;
slider.Range = new Vector2(0.0f, 1.0f);
GetPropertyData("MinRespawnRatio").AssignGUIComponent(slider);
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
((GUITextBlock)scrollBar.UserData).Text = minRespawnLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %";
return true;
};
slider.OnMoved(slider, MinRespawnRatio);
var respawnDurationText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), roundsTab.RectTransform), "")
{
ToolTip = TextManager.Get("ServerSettingsRespawnDurationToolTip")
};
string respawnDurationLabel = TextManager.Get("ServerSettingsRespawnDuration");
CreateLabeledSlider(roundsTab, "", out slider, out sliderLabel);
slider.ToolTip = respawnDurationText.ToolTip;
slider.UserData = respawnDurationText;
slider.Step = 0.1f;
slider.Range = new Vector2(60.0f, 660.0f);
slider.ScrollToValue = (GUIScrollBar scrollBar, float barScroll) =>
{
return barScroll >= 1.0f ? 0.0f : barScroll * (scrollBar.Range.Y - scrollBar.Range.X) + scrollBar.Range.X;
};
slider.ValueToScroll = (GUIScrollBar scrollBar, float value) =>
{
return value <= 0.0f ? 1.0f : (value - scrollBar.Range.X) / (scrollBar.Range.Y - scrollBar.Range.X);
};
GetPropertyData("MaxTransportTime").AssignGUIComponent(slider);
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
if (barScroll == 1.0f)
{
((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + TextManager.Get("Unlimited");
}
else
{
((GUITextBlock)scrollBar.UserData).Text = respawnDurationLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
}
return true;
};
slider.OnMoved(slider, slider.BarScroll);
var buttonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), roundsTab.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
var monsterButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform),
TextManager.Get("ServerSettingsMonsterSpawns"))
{
Enabled = !GameMain.NetworkMember.GameStarted
};
var monsterFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomLeft, Pivot.BottomRight))
{
Visible = false
};
monsterButton.UserData = monsterFrame;
monsterButton.OnClicked = (button, obj) =>
{
if (GameMain.NetworkMember.GameStarted)
{
((GUIComponent)obj).Visible = false;
button.Enabled = false;
return true;
}
((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible;
return true;
};
List<string> monsterNames = MonsterEnabled.Keys.ToList();
tempMonsterEnabled = new Dictionary<string, bool>(MonsterEnabled);
foreach (string s in monsterNames)
{
string translatedLabel = TextManager.Get($"Character.{s}", true);
var monsterEnabledBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), monsterFrame.Content.RectTransform) { MinSize = new Point(0, 25) },
label: translatedLabel != null ? translatedLabel : s)
{
Selected = tempMonsterEnabled[s],
OnSelected = (GUITickBox tb) =>
{
tempMonsterEnabled[s] = tb.Selected;
return true;
}
};
}
var cargoButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonHolder.RectTransform),
TextManager.Get("ServerSettingsAdditionalCargo"))
{
Enabled = !GameMain.NetworkMember.GameStarted
};
var cargoFrame = new GUIListBox(new RectTransform(new Vector2(0.6f, 0.7f), settingsTabs[(int)SettingsTab.Rounds].RectTransform, Anchor.BottomRight, Pivot.BottomLeft))
{
Visible = false
};
cargoButton.UserData = cargoFrame;
cargoButton.OnClicked = (button, obj) =>
{
if (GameMain.NetworkMember.GameStarted)
{
((GUIComponent)obj).Visible = false;
button.Enabled = false;
return true;
}
((GUIComponent)obj).Visible = !((GUIComponent)obj).Visible;
return true;
};
foreach (ItemPrefab ip in MapEntityPrefab.List.Where(p => p is ItemPrefab).Select(p => p as ItemPrefab))
{
if (!ip.CanBeBought && !ip.Tags.Contains("smallitem")) continue;
var itemFrame = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), cargoFrame.Content.RectTransform) { MinSize = new Point(0, 30) }, isHorizontal: true)
{
Stretch = true,
UserData = cargoFrame,
RelativeSpacing = 0.05f
};
if (ip.InventoryIcon != null || ip.sprite != null)
{
GUIImage img = new GUIImage(new RectTransform(new Point(itemFrame.Rect.Height), itemFrame.RectTransform),
ip.InventoryIcon ?? ip.sprite, scaleToFit: true)
{
CanBeFocused = false
};
img.Color = img.Sprite == ip.InventoryIcon ? ip.InventoryIconColor : ip.SpriteColor;
}
ExtraCargo.TryGetValue(ip, out int cargoVal);
var amountInput = new GUINumberInput(new RectTransform(new Vector2(0.3f, 1.0f), itemFrame.RectTransform),
GUINumberInput.NumberType.Int, textAlignment: Alignment.CenterLeft)
{
MinValueInt = 0,
MaxValueInt = 100,
IntValue = cargoVal
};
amountInput.OnValueChanged += (numberInput) =>
{
if (ExtraCargo.ContainsKey(ip))
{
ExtraCargo[ip] = numberInput.IntValue;
if (numberInput.IntValue <= 0) ExtraCargo.Remove(ip);
}
else
{
ExtraCargo.Add(ip, numberInput.IntValue);
}
};
}
//--------------------------------------------------------------------------------
// server settings
//--------------------------------------------------------------------------------
var serverTab = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsTabs[(int)SettingsTab.Server].RectTransform, Anchor.Center))
{
Stretch = true,
RelativeSpacing = 0.02f
};
//***********************************************
var voiceChatEnabled = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform),
TextManager.Get("ServerSettingsVoiceChatEnabled"));
GetPropertyData("VoiceChatEnabled").AssignGUIComponent(voiceChatEnabled);
//***********************************************
string autoRestartDelayLabel = TextManager.Get("ServerSettingsAutoRestartDelay");
var startIntervalText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), autoRestartDelayLabel);
var startIntervalSlider = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), barSize: 0.1f)
{
UserData = startIntervalText,
Step = 0.05f,
OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
GUITextBlock text = scrollBar.UserData as GUITextBlock;
text.Text = autoRestartDelayLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
return true;
}
};
startIntervalSlider.Range = new Vector2(10.0f, 300.0f);
GetPropertyData("AutoRestartInterval").AssignGUIComponent(startIntervalSlider);
startIntervalSlider.OnMoved(startIntervalSlider, startIntervalSlider.BarScroll);
//***********************************************
var startWhenClientsReady = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform),
TextManager.Get("ServerSettingsStartWhenClientsReady"));
GetPropertyData("StartWhenClientsReady").AssignGUIComponent(startWhenClientsReady);
CreateLabeledSlider(serverTab, "ServerSettingsStartWhenClientsReadyRatio", out slider, out sliderLabel);
string clientsReadyRequiredLabel = sliderLabel.Text;
slider.Step = 0.2f;
slider.Range = new Vector2(0.5f, 1.0f);
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
((GUITextBlock)scrollBar.UserData).Text = clientsReadyRequiredLabel.Replace("[percentage]", ((int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f)).ToString());
return true;
};
GetPropertyData("StartWhenClientsReadyRatio").AssignGUIComponent(slider);
slider.OnMoved(slider, slider.BarScroll);
//***********************************************
var allowSpecBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsAllowSpectating"));
GetPropertyData("AllowSpectating").AssignGUIComponent(allowSpecBox);
var voteKickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsAllowVoteKick"));
GetPropertyData("AllowVoteKick").AssignGUIComponent(voteKickBox);
CreateLabeledSlider(serverTab, "ServerSettingsKickVotesRequired", out slider, out sliderLabel);
string votesRequiredLabel = sliderLabel.Text;
slider.Step = 0.2f;
slider.Range = new Vector2(0.5f, 1.0f);
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
((GUITextBlock)scrollBar.UserData).Text = votesRequiredLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 10.0f) + " %";
return true;
};
GetPropertyData("KickVoteRequiredRatio").AssignGUIComponent(slider);
slider.OnMoved(slider, slider.BarScroll);
CreateLabeledSlider(serverTab, "ServerSettingsAutobanTime", out slider, out sliderLabel);
string autobanLabel = sliderLabel.Text;
slider.Step = 0.05f;
slider.Range = new Vector2(0.0f, MaxAutoBanTime);
slider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
((GUITextBlock)scrollBar.UserData).Text = autobanLabel + ToolBox.SecondsToReadableTime(scrollBar.BarScrollValue);
return true;
};
GetPropertyData("AutoBanTime").AssignGUIComponent(slider);
slider.OnMoved(slider, slider.BarScroll);
var shareSubsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsShareSubFiles"));
GetPropertyData("AllowFileTransfers").AssignGUIComponent(shareSubsBox);
var randomizeLevelBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsRandomizeSeed"));
GetPropertyData("RandomizeSeed").AssignGUIComponent(randomizeLevelBox);
var saveLogsBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsSaveLogs"))
{
OnSelected = (GUITickBox) =>
{
//TODO: fix?
//showLogButton.Visible = SaveServerLogs;
return true;
}
};
GetPropertyData("SaveServerLogs").AssignGUIComponent(saveLogsBox);
var ragdollButtonBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsAllowRagdollButton"));
GetPropertyData("AllowRagdollButton").AssignGUIComponent(ragdollButtonBox);
var traitorRatioBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsUseTraitorRatio"));
CreateLabeledSlider(serverTab, "", out slider, out sliderLabel);
/*var traitorRatioText = new GUITextBlock(new Rectangle(20, y + 20, 20, 20), "Traitor ratio: 20 %", "", settingsTabs[1], GUI.SmallFont);
var traitorRatioSlider = new GUIScrollBar(new Rectangle(150, y + 22, 100, 15), "", 0.1f, settingsTabs[1]);*/
var traitorRatioSlider = slider;
traitorRatioBox.OnSelected = (GUITickBox) =>
{
traitorRatioSlider.OnMoved(traitorRatioSlider, traitorRatioSlider.BarScroll);
return true;
};
if (TraitorUseRatio)
{
traitorRatioSlider.Range = new Vector2(0.1f, 1.0f);
}
else
{
traitorRatioSlider.Range = new Vector2(1.0f, maxPlayers);
}
string traitorRatioLabel = TextManager.Get("ServerSettingsTraitorRatio");
string traitorCountLabel = TextManager.Get("ServerSettingsTraitorCount");
traitorRatioSlider.Range = new Vector2(0.1f, 1.0f);
traitorRatioSlider.OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
GUITextBlock traitorText = scrollBar.UserData as GUITextBlock;
if (traitorRatioBox.Selected)
{
scrollBar.Step = 0.01f;
scrollBar.Range = new Vector2(0.1f, 1.0f);
traitorText.Text = traitorRatioLabel + (int)MathUtils.Round(scrollBar.BarScrollValue * 100.0f, 1.0f) + " %";
}
else
{
scrollBar.Step = 1f / (maxPlayers - 1);
scrollBar.Range = new Vector2(1.0f, maxPlayers);
traitorText.Text = traitorCountLabel + scrollBar.BarScrollValue;
}
return true;
};
GetPropertyData("TraitorUseRatio").AssignGUIComponent(traitorRatioBox);
GetPropertyData("TraitorRatio").AssignGUIComponent(traitorRatioSlider);
traitorRatioSlider.OnMoved(traitorRatioSlider, traitorRatioSlider.BarScroll);
traitorRatioBox.OnSelected(traitorRatioBox);
var karmaBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.05f), serverTab.RectTransform), TextManager.Get("ServerSettingsUseKarma"));
GetPropertyData("KarmaEnabled").AssignGUIComponent(karmaBox);
//--------------------------------------------------------------------------------
// banlist
//--------------------------------------------------------------------------------
BanList.CreateBanFrame(settingsTabs[2]);
//--------------------------------------------------------------------------------
// whitelist
//--------------------------------------------------------------------------------
Whitelist.CreateWhiteListFrame(settingsTabs[3]);
}
private void CreateLabeledSlider(GUIComponent parent, string labelTag, out GUIScrollBar slider, out GUITextBlock label)
{
var container = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), parent.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f
};
slider = new GUIScrollBar(new RectTransform(new Vector2(0.5f, 0.8f), container.RectTransform), barSize: 0.1f);
label = new GUITextBlock(new RectTransform(new Vector2(0.5f, 0.8f), container.RectTransform),
string.IsNullOrEmpty(labelTag) ? "" : TextManager.Get(labelTag), font: GUI.SmallFont);
//slider has a reference to the label to change the text when it's used
slider.UserData = label;
}
private bool SelectSettingsTab(GUIButton button, object obj)
{
settingsTabIndex = (int)obj;
for (int i = 0; i < settingsTabs.Length; i++)
{
settingsTabs[i].Visible = i == settingsTabIndex;
tabButtons[i].Selected = i == settingsTabIndex;
}
return true;
}
public bool ToggleSettingsFrame(GUIButton button, object obj)
{
if (settingsFrame == null)
{
CreateSettingsFrame();
}
else
{
ClientAdminWrite(NetFlags.Properties);
foreach (NetPropertyData prop in netProperties.Values)
{
prop.GUIComponent = null;
}
settingsFrame = null;
}
return false;
}
public void ManagePlayersFrame(GUIFrame infoFrame)
{
GUIListBox cList = new GUIListBox(new RectTransform(Vector2.One, infoFrame.RectTransform));
/*foreach (Client c in ConnectedClients)
{
var frame = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), cList.Content.RectTransform),
c.Name + " (" + c.Connection.RemoteEndPoint.Address.ToString() + ")", style: "ListBoxElement")
{
Color = (c.InGame && c.Character != null && !c.Character.IsDead) ? Color.Gold * 0.2f : Color.Transparent,
HoverColor = Color.LightGray * 0.5f,
SelectedColor = Color.Gold * 0.5f
};
var buttonArea = new GUILayoutGroup(new RectTransform(new Vector2(0.45f, 0.85f), frame.RectTransform, Anchor.CenterRight) { RelativeOffset = new Vector2(0.05f, 0.0f) },
isHorizontal: true);
var kickButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), buttonArea.RectTransform),
TextManager.Get("Kick"))
{
UserData = c.Name,
OnClicked = GameMain.NetLobbyScreen.KickPlayer
};
var banButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), buttonArea.RectTransform),
TextManager.Get("Ban"))
{
UserData = c.Name,
OnClicked = GameMain.NetLobbyScreen.BanPlayer
};
var rangebanButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), buttonArea.RectTransform),
TextManager.Get("BanRange"))
{
UserData = c.Name,
OnClicked = GameMain.NetLobbyScreen.BanPlayerRange
};
}*/ //TODO: reimplement
}
}
}
@@ -26,7 +26,7 @@ namespace Barotrauma.Networking
private set;
}
public DateTime LastEnqueueAudio;
public DateTime LastEnqueueAudio;
public override byte QueueID
{
@@ -47,10 +47,14 @@ namespace Barotrauma.Networking
throw new Exception("Tried to instance more than one VoipCapture object");
}
Instance = new VoipCapture(deviceName)
var capture = new VoipCapture(deviceName)
{
LatestBufferID = storedBufferID ?? BUFFER_COUNT - 1
};
if (capture.captureDevice != IntPtr.Zero)
{
Instance = capture;
}
}
private VoipCapture(string deviceName) : base(GameMain.Client?.ID ?? 0, true, false)
@@ -60,6 +64,14 @@ namespace Barotrauma.Networking
//set up capture device
captureDevice = Alc.CaptureOpenDevice(deviceName, VoipConfig.FREQUENCY, ALFormat.Mono16, VoipConfig.BUFFER_SIZE * 5);
if (captureDevice == IntPtr.Zero)
{
new GUIMessageBox(TextManager.Get("Error"), TextManager.Get("VoipCaptureDeviceNotFound"));
Instance?.Dispose();
Instance = null;
return;
}
ALError alError = AL.GetError();
AlcError alcError = Alc.GetError(captureDevice);
if (alcError != AlcError.NoError)
@@ -70,7 +82,7 @@ namespace Barotrauma.Networking
{
throw new Exception("Failed to open capture device: " + alError.ToString() + " (AL)");
}
Alc.CaptureStart(captureDevice);
alcError = Alc.GetError(captureDevice);
if (alcError != AlcError.NoError)
@@ -159,7 +171,7 @@ namespace Barotrauma.Networking
}
else if (GameMain.Config.VoiceSetting == GameSettings.VoiceMode.PushToTalk)
{
if (PlayerInput.KeyDown(InputType.Voice))
if (PlayerInput.KeyDown(InputType.Voice) && GUI.KeyboardDispatcher.Subscriber == null)
{
allowEnqueue = true;
}
@@ -201,7 +213,7 @@ namespace Barotrauma.Networking
{
Instance = null;
capturing = false;
captureThread.Join();
captureThread?.Join();
captureThread = null;
}
}
@@ -54,7 +54,7 @@ namespace Barotrauma.Networking
else
{
if (VoipCapture.Instance == null) VoipCapture.Create(GameMain.Config.VoiceCaptureDevice, storedBufferID);
if (VoipCapture.Instance.EnqueuedTotalLength <= 0) return;
if (VoipCapture.Instance == null || VoipCapture.Instance.EnqueuedTotalLength <= 0) return;
}
if (DateTime.Now >= lastSendTime + VoipConfig.SEND_INTERVAL)