5202af9...3ea33fb

This commit is contained in:
Joonas Rikkonen
2019-03-18 21:46:09 +02:00
parent 044fd3344b
commit 97f31d0c94
61 changed files with 2585 additions and 558 deletions
@@ -26,7 +26,7 @@ namespace Barotrauma
private List<Character> characters = new List<Character>();
private Point screenResolution;
#region UI
private GUIFrame guiFrame;
@@ -61,9 +61,34 @@ namespace Barotrauma
public CrewManager(XElement element, bool isSinglePlayer)
: this(isSinglePlayer)
{
foreach (XElement subElement in element.Elements())
return characterListBox.Rect;
}
partial void InitProjectSpecific()
{
guiFrame = new GUIFrame(new RectTransform(Vector2.One, GUICanvas.Instance), null, Color.Transparent)
{
if (subElement.Name.ToString().ToLowerInvariant() != "character") continue;
CanBeFocused = false
};
Point scrollButtonSize = new Point((int)(200 * GUI.Scale), (int)(30 * GUI.Scale));
crewArea = new GUIFrame(HUDLayoutSettings.ToRectTransform(HUDLayoutSettings.CrewArea, guiFrame.RectTransform), "", Color.Transparent)
{
CanBeFocused = false
};
toggleCrewButton = new GUIButton(new RectTransform(new Point((int)(30 * GUI.Scale), HUDLayoutSettings.CrewArea.Height), guiFrame.RectTransform)
{ AbsoluteOffset = HUDLayoutSettings.CrewArea.Location },
"", style: "UIToggleButton");
toggleCrewButton.OnClicked += (GUIButton btn, object userdata) =>
{
toggleCrewAreaOpen = !toggleCrewAreaOpen;
foreach (GUIComponent child in btn.Children)
{
child.SpriteEffects = toggleCrewAreaOpen ? SpriteEffects.None : SpriteEffects.FlipHorizontally;
}
return true;
};
var characterInfo = new CharacterInfo(subElement);
characterInfos.Add(characterInfo);
@@ -75,21 +100,54 @@ namespace Barotrauma
}
}
var reports = Order.PrefabList.FindAll(o => o.TargetAllCharacters && o.SymbolSprite != null);
reportButtonFrame = new GUILayoutGroup(new RectTransform(
new Point((HUDLayoutSettings.CrewArea.Height - (int)((reports.Count - 1) * 5 * GUI.Scale)) / reports.Count, HUDLayoutSettings.CrewArea.Height), guiFrame.RectTransform))
{
AbsoluteSpacing = (int)(5 * GUI.Scale),
UserData = "reportbuttons",
CanBeFocused = false
};
//report buttons
foreach (Order order in reports)
{
if (!order.TargetAllCharacters || order.SymbolSprite == null) continue;
var btn = new GUIButton(new RectTransform(new Point(reportButtonFrame.Rect.Width), reportButtonFrame.RectTransform), style: null)
{
OnClicked = (GUIButton button, object userData) =>
{
if (Character.Controlled == null || Character.Controlled.SpeechImpediment >= 100.0f) return false;
SetCharacterOrder(null, order, null, Character.Controlled);
return true;
},
UserData = order,
ToolTip = order.Name
};
new GUIFrame(new RectTransform(new Vector2(1.5f), btn.RectTransform, Anchor.Center), "OuterGlow")
{
Color = Color.Red * 0.8f,
HoverColor = Color.Red * 1.0f,
PressedColor = Color.Red * 0.6f,
UserData = "highlighted",
CanBeFocused = false,
Visible = false
};
var img = new GUIImage(new RectTransform(Vector2.One, btn.RectTransform), order.Prefab.SymbolSprite, scaleToFit: true)
{
Color = order.Color,
HoverColor = Color.Lerp(order.Color, Color.White, 0.5f),
ToolTip = order.Name
};
}
screenResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
prevUIScale = GUI.Scale;
}
#endregion
#region Character list management
public Rectangle GetCharacterListArea()
{
return characterListBox.Rect;
}
partial void InitProjectSpecific()
{
guiFrame = new GUIFrame(new RectTransform(Vector2.One, GUICanvas.Instance), null, Color.Transparent)
@@ -167,10 +225,7 @@ namespace Barotrauma
return true;
}
};
chatBox.InputBox.OnDeselected += (gui, Keys) =>
{
this.chatBox.InputBox.Text = "";
};
chatBox.InputBox.OnTextChanged += chatBox.TypingChatMessage;
}
@@ -283,6 +338,7 @@ namespace Barotrauma
DebugConsole.ThrowError("Tried to add the same character info to CrewManager twice.\n" + Environment.StackTrace);
return;
}
}
characterInfos.Add(characterInfo);
}
@@ -371,7 +427,7 @@ namespace Barotrauma
frame.Color = character.Info.Job.Prefab.UIColor;
frame.SelectedColor = Color.Lerp(frame.Color, Color.White, 0.5f);
frame.HoverColor = Color.Lerp(frame.Color, Color.White, 0.9f);
new GUIFrame(new RectTransform(new Point(characterInfoWidth, (int)(frame.Rect.Height * 1.3f)), frame.RectTransform, Anchor.CenterLeft), style: "OuterGlow")
{
UserData = "highlight",
@@ -396,7 +452,7 @@ namespace Barotrauma
HoverColor = frame.HoverColor,
ToolTip = characterToolTip
};
var soundIcon = new GUIImage(new RectTransform(new Point((int)(characterArea.Rect.Height * 0.5f)), characterArea.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(5, 0) },
"GUISoundIcon")
{
@@ -604,10 +660,6 @@ namespace Barotrauma
characterListBox.BarScroll -= characterListBox.BarScroll % step;
characterListBox.BarScroll += dir * step;
child.Visible = (Character)button.UserData != character;
}
}
private IEnumerable<object> KillCharacterAnim(GUIComponent component)
{
List<GUIComponent> components = component.GetAllChildren().ToList();
@@ -619,6 +671,18 @@ namespace Barotrauma
if (characterInfos.Contains(revivedCharacter.Info)) AddCharacter(revivedCharacter);
}
private IEnumerable<object> KillCharacterAnim(GUIComponent component)
{
List<GUIComponent> components = component.GetAllChildren().ToList();
components.Add(component);
components.RemoveAll(c => c.UserData as string == "soundicon" || c.UserData as string == "soundicondisabled");
foreach (GUIComponent comp in components)
{
comp.Color = Color.DarkRed;
}
if (string.IsNullOrEmpty(text)) { return; }
yield return new WaitForSeconds(1.0f);
float timer = 0.0f;
@@ -685,7 +749,7 @@ namespace Barotrauma
#region Voice chat
public void SetPlayerVoiceIconState(Client client, bool muted, bool mutedLocally)
{
if (client?.Character == null) { return; }
@@ -1101,7 +1165,7 @@ namespace Barotrauma
if (child.Visible)
{
child.GetChildByUserData("highlight").Visible = character == Character.Controlled;
var soundIcon = child.FindChild(character)?.FindChild("soundicon");
if (soundIcon != null)
{
@@ -143,6 +143,9 @@ namespace Barotrauma
infoFrame?.UpdateManually(deltaTime);
}
infoFrame?.UpdateManually(deltaTime);
}
public void Draw(SpriteBatch spriteBatch)
{
@@ -79,10 +79,6 @@ namespace Barotrauma
}
}
foreach (GUIComponent child in infoTextBox.Content.Children)
{
child.CanBeFocused = false;
}
foreach (GUIComponent child in infoTextBox.Content.Children)
{
child.CanBeFocused = false;