- Larger icon for gap/ladder waypoints

- Creature-sub collision damage improvements (takes velocity of the limb into account)
- In-sub particles move with the sub
- Fixed artifacts spawning to non-pickable positions
- Fixed ItemInventories not being drawn if the item is in a subslot
- CauseOfDeath = Drowning if the character is in water while running out of oxy
- Some more deconstructable items
This commit is contained in:
Regalis
2016-01-20 23:31:37 +02:00
parent 75b8e44d3c
commit 97b3d8451c
19 changed files with 104 additions and 39 deletions
@@ -81,6 +81,11 @@
tags="smallitem"
description="While the helmet won't offer adequate protection against most of the inhabitants of the subsurface ocean, it can be extremely useful if there are traitors on board.">
<Deconstruct time="10">
<Item name="Polycarbonate Bar"/>
<Item name="Polycarbonate Bar"/>
</Deconstruct>
<Sprite texture ="securitygear.png" sourcerect="40,32,34,25" depth="0.6"/>
<Body radius="12"/>