- Larger icon for gap/ladder waypoints

- Creature-sub collision damage improvements (takes velocity of the limb into account)
- In-sub particles move with the sub
- Fixed artifacts spawning to non-pickable positions
- Fixed ItemInventories not being drawn if the item is in a subslot
- CauseOfDeath = Drowning if the character is in water while running out of oxy
- Some more deconstructable items
This commit is contained in:
Regalis
2016-01-20 23:31:37 +02:00
parent 75b8e44d3c
commit 97b3d8451c
19 changed files with 104 additions and 39 deletions
-1
View File
@@ -114,7 +114,6 @@
<Compile Include="Source\GUI\TitleScreen.cs" />
<Compile Include="Source\Items\Components\Holdable\MeleeWeapon.cs" />
<Compile Include="Source\Items\Components\Holdable\Propulsion.cs" />
<Compile Include="Source\Items\Components\Label.cs" />
<Compile Include="Source\Items\Components\Machines\Deconstructor.cs" />
<Compile Include="Source\Items\Components\Signal\WaterDetector.cs" />
<Compile Include="Source\Items\Components\Signal\WifiComponent.cs" />