Merge pull request #9 from Regalis11/master

0.14.9.0
This commit is contained in:
Evil Factory
2021-08-25 13:18:02 -03:00
committed by GitHub
140 changed files with 1448 additions and 621 deletions
+12 -2
View File
@@ -6,7 +6,7 @@
<RootNamespace>Barotrauma</RootNamespace>
<Authors>FakeFish, Undertow Games</Authors>
<Product>Barotrauma</Product>
<Version>0.14.6.0</Version>
<Version>0.14.9.0</Version>
<Copyright>Copyright © FakeFish 2018-2020</Copyright>
<Platforms>AnyCPU;x64</Platforms>
<AssemblyName>Barotrauma</AssemblyName>
@@ -94,7 +94,7 @@
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<ItemGroup Condition="'$(Configuration)'!='Debug'">
<ProjectReference Include="..\..\Libraries\Concentus\CSharp\Concentus\Concentus.NetStandard.csproj" AdditionalProperties="Configuration=Release" />
<ProjectReference Include="..\..\Libraries\Facepunch.Steamworks\Facepunch.Steamworks.Posix.csproj" AdditionalProperties="Configuration=Release" />
<ProjectReference Include="..\..\Libraries\Farseer Physics Engine 3.5\Farseer.NetStandard.csproj" AdditionalProperties="Configuration=Release" />
@@ -104,6 +104,16 @@
<ProjectReference Include="..\..\Libraries\SharpFont\Source\SharpFont\SharpFont.NetStandard.csproj" AdditionalProperties="Configuration=Release" />
<ProjectReference Include="..\..\Libraries\MonoGame.Framework\Src\MonoGame.Framework\MonoGame.Framework.MacOS.NetStandard.csproj" AdditionalProperties="Configuration=Release" />
</ItemGroup>
<ItemGroup Condition="'$(Configuration)'=='Debug'">
<ProjectReference Include="..\..\Libraries\Concentus\CSharp\Concentus\Concentus.NetStandard.csproj" AdditionalProperties="Configuration=Debug" />
<ProjectReference Include="..\..\Libraries\Facepunch.Steamworks\Facepunch.Steamworks.Posix.csproj" AdditionalProperties="Configuration=Debug" />
<ProjectReference Include="..\..\Libraries\Farseer Physics Engine 3.5\Farseer.NetStandard.csproj" AdditionalProperties="Configuration=Debug" />
<ProjectReference Include="..\..\Libraries\GameAnalytics\GA_SDK_NETSTANDARD\GA_SDK_NETSTANDARD.csproj" AdditionalProperties="Configuration=Debug" />
<ProjectReference Include="..\..\Libraries\Hyper.ComponentModel\Hyper.ComponentModel.NetStandard.csproj" AdditionalProperties="Configuration=Debug" />
<ProjectReference Include="..\..\Libraries\Lidgren.Network\Lidgren.NetStandard.csproj" AdditionalProperties="Configuration=Debug" />
<ProjectReference Include="..\..\Libraries\SharpFont\Source\SharpFont\SharpFont.NetStandard.csproj" AdditionalProperties="Configuration=Debug" />
<ProjectReference Include="..\..\Libraries\MonoGame.Framework\Src\MonoGame.Framework\MonoGame.Framework.MacOS.NetStandard.csproj" AdditionalProperties="Configuration=Debug" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />