(0b88fdd81) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
This commit is contained in:
@@ -1167,6 +1167,32 @@ namespace Barotrauma
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{
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#if DEBUG
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DebugConsole.ThrowError("AIObjectiveFixLeak failed - the item \"" + weldingTool + "\" has no RepairTool component but is tagged as a welding tool");
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#endif
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abandon = true;
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return;
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}
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Vector2 gapDiff = Leak.WorldPosition - character.WorldPosition;
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// TODO: use the collider size/reach?
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if (!character.AnimController.InWater && Math.Abs(gapDiff.X) < 100 && gapDiff.Y < 0.0f && gapDiff.Y > -150)
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{
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HumanAIController.AnimController.Crouching = true;
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}
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float reach = ConvertUnits.ToSimUnits(repairTool.Range);
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bool canOperate = ConvertUnits.ToSimUnits(gapDiff.Length()) < reach * 1.5f;
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if (canOperate)
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{
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TryAddSubObjective(ref operateObjective, () => new AIObjectiveOperateItem(repairTool, character, objectiveManager, option: "", requireEquip: true, operateTarget: Leak));
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}
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else
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{
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TryAddSubObjective(ref gotoObjective, () => new AIObjectiveGoTo(ConvertUnits.ToSimUnits(GetStandPosition()), character, objectiveManager) { CloseEnough = reach * 0.75f });
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}
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if (subObjectives.Any()) { return; }
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var repairTool = weldingTool.GetComponent<RepairTool>();
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if (repairTool == null)
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{
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#if DEBUG
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DebugConsole.ThrowError("AIObjectiveFixLeak failed - the item \"" + weldingTool + "\" has no RepairTool component but is tagged as a welding tool");
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#endif
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abandon = true;
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return;
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@@ -88,6 +88,21 @@ namespace Barotrauma
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}
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}
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public override void Update(float deltaTime)
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{
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if (objectiveManager.CurrentObjective == this)
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{
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if (randomTimer > 0)
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{
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randomTimer -= deltaTime;
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}
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else
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{
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SetRandom();
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}
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}
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}
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public override bool IsCompleted() => false;
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public override bool CanBeCompleted => true;
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@@ -777,6 +777,10 @@ namespace Barotrauma
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{
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isCompleted = true;
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}
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if (component.AIOperate(deltaTime, character, this))
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{
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isCompleted = true;
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}
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}
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else
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{
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+4
-3
@@ -97,11 +97,12 @@ namespace Barotrauma
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public static string GetDefaultFileName(string speciesName, AnimationType animType) => $"{speciesName.CapitaliseFirstInvariant()}{animType.ToString()}";
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public static string GetDefaultFolder(string speciesName) => $"Content/Characters/{speciesName.CapitaliseFirstInvariant()}/Animations/";
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public static string GetDefaultFile(string speciesName, AnimationType animType) => $"{GetFolder(speciesName)}{GetDefaultFileName(speciesName, animType)}.xml";
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public static string GetDefaultFile(string speciesName, AnimationType animType, ContentPackage contentPackage = null) =>
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$"{GetFolder(speciesName, contentPackage)}{GetDefaultFileName(speciesName, animType)}.xml";
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public static string GetFolder(string speciesName)
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public static string GetFolder(string speciesName, ContentPackage contentPackage = null)
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{
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var folder = XMLExtensions.TryLoadXml(Character.GetConfigFile(speciesName))?.Root?.Element("animations")?.GetAttributeString("folder", string.Empty);
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var folder = XMLExtensions.TryLoadXml(Character.GetConfigFile(speciesName, contentPackage))?.Root?.Element("animations")?.GetAttributeString("folder", string.Empty);
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if (string.IsNullOrEmpty(folder) || folder.ToLowerInvariant() == "default")
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{
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folder = GetDefaultFolder(speciesName);
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+3
-3
@@ -64,7 +64,7 @@ namespace Barotrauma
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public static string GetDefaultFileName(string speciesName) => $"{speciesName.CapitaliseFirstInvariant()}DefaultRagdoll";
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public static string GetDefaultFolder(string speciesName) => $"Content/Characters/{speciesName.CapitaliseFirstInvariant()}/Ragdolls/";
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public static string GetDefaultFile(string speciesName) => $"{GetFolder(speciesName)}{GetDefaultFileName(speciesName)}.xml";
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public static string GetDefaultFile(string speciesName, ContentPackage contentPackage = null) => $"{GetFolder(speciesName, contentPackage)}{GetDefaultFileName(speciesName)}.xml";
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private static readonly object[] dummyParams = new object[]
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{
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@@ -79,9 +79,9 @@ namespace Barotrauma
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new XAttribute("sourcerect", $"0, 0, 1, 1")))
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};
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public static string GetFolder(string speciesName)
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public static string GetFolder(string speciesName, ContentPackage contentPackage = null)
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{
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var folder = XMLExtensions.TryLoadXml(Character.GetConfigFile(speciesName))?.Root?.Element("ragdolls")?.GetAttributeString("folder", string.Empty);
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var folder = XMLExtensions.TryLoadXml(Character.GetConfigFile(speciesName, contentPackage))?.Root?.Element("ragdolls")?.GetAttributeString("folder", string.Empty);
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if (string.IsNullOrEmpty(folder) || folder.ToLowerInvariant() == "default")
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{
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//DebugConsole.NewMessage("[RagollParams] Using the default folder.");
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@@ -853,15 +853,26 @@ namespace Barotrauma
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{
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if (characterConfigFiles == null)
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{
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characterConfigFiles = GameMain.Instance.GetFilesOfType(ContentType.Character, searchAllContentPackages: true);
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characterConfigFiles = GameMain.Instance.GetFilesOfType(ContentType.Character);
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}
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return characterConfigFiles;
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}
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}
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public static string GetConfigFile(string speciesName)
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public static string GetConfigFile(string speciesName, ContentPackage contentPackage = null)
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{
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string configFile = CharacterConfigFiles.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
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string configFile = null;
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if (contentPackage == null)
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{
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configFile = GameMain.Instance.GetFilesOfType(ContentType.Character, searchAllContentPackages: true)
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.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
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}
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else
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{
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configFile = contentPackage.GetFilesOfType(ContentType.Character)?
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.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
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}
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if (configFile == null)
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{
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DebugConsole.ThrowError($"Couldn't find a config file for {speciesName} from the selected content packages!");
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@@ -1136,7 +1147,7 @@ namespace Barotrauma
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if (!(this is AICharacter) || Controlled == this || IsRemotePlayer)
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{
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Vector2 targetMovement = GetTargetMovement();
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if (speedMultipliers.Count == 0) return 1f;
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AnimController.TargetMovement = targetMovement;
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AnimController.IgnorePlatforms = AnimController.TargetMovement.Y < -0.1f;
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@@ -362,10 +362,11 @@ namespace Barotrauma
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case ContentType.Character:
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XDocument doc = XMLExtensions.TryLoadXml(file.Path);
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string speciesName = doc.Root.GetAttributeString("name", "");
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filePaths.Add(RagdollParams.GetDefaultFile(speciesName));
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//TODO: check non-default paths if defined
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filePaths.Add(RagdollParams.GetDefaultFile(speciesName, this));
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foreach (AnimationType animationType in Enum.GetValues(typeof(AnimationType)))
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{
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filePaths.Add(AnimationParams.GetDefaultFile(speciesName, animationType));
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filePaths.Add(AnimationParams.GetDefaultFile(speciesName, animationType, this));
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}
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break;
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}
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@@ -491,6 +492,11 @@ namespace Barotrauma
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public ContentFile(string path, ContentType type, Workshop.Item workShopItem = null)
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{
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Path = path;
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#if OSX
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Path = Path.Replace("\\", "/");
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#endif
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Type = type;
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WorkShopItem = workShopItem;
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}
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@@ -601,6 +601,25 @@ namespace Barotrauma.Items.Components
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}
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}
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if (targetItem.Prefab.DeconstructItems.Any())
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{
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inputContainer.Inventory.RemoveItem(targetItem);
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Entity.Spawner.AddToRemoveQueue(targetItem);
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MoveInputQueue();
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PutItemsToLinkedContainer();
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}
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else
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{
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if (outputContainer.Inventory.Items.All(i => i != null))
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{
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targetItem.Drop(dropper: null);
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}
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else
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{
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outputContainer.Inventory.TryPutItem(targetItem, user: null, createNetworkEvent: true);
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}
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}
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if (targetItem.Prefab.DeconstructItems.Any())
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{
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inputContainer.Inventory.RemoveItem(targetItem);
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@@ -144,6 +144,17 @@ namespace Barotrauma.Items.Components
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}
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}
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public Vector2 SteeringInput
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{
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get { return steeringInput; }
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set
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{
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if (!MathUtils.IsValid(value)) return;
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steeringInput.X = MathHelper.Clamp(value.X, -100.0f, 100.0f);
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steeringInput.Y = MathHelper.Clamp(value.Y, -100.0f, 100.0f);
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}
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}
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public SteeringPath SteeringPath
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{
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if (!CanBeSelected) return false;
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@@ -164,12 +175,6 @@ namespace Barotrauma.Items.Components
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set { posToMaintain = value; }
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}
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public Vector2? PosToMaintain
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{
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get { return posToMaintain; }
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set { posToMaintain = value; }
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}
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struct ObstacleDebugInfo
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{
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public Vector2 Point1;
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@@ -1527,11 +1527,7 @@ namespace Barotrauma
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if (!picked) return false;
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if (picker.SelectedConstruction == this)
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{
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if (picker.IsKeyHit(InputType.Select) || forceSelectKey) picker.SelectedConstruction = null;
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}
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else if (selected)
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if (picker != null)
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{
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if (picker.SelectedConstruction == this)
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{
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@@ -1946,6 +1942,7 @@ namespace Barotrauma
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return Load(element, submarine, createNetworkEvent: false);
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}
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/// <summary>
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/// Instantiate a new item and load its data from the XML element.
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/// </summary>
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@@ -1958,30 +1955,10 @@ namespace Barotrauma
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string name = element.Attribute("name").Value;
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string identifier = element.GetAttributeString("identifier", "");
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|
||||
ItemPrefab prefab;
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||||
if (string.IsNullOrEmpty(identifier))
|
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{
|
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//legacy support:
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//1. attempt to find a prefab with an empty identifier and a matching name
|
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prefab = MapEntityPrefab.Find(name, "", showErrorMessages: false) as ItemPrefab;
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||||
//2. not found, attempt to find a prefab with a matching name
|
||||
if (prefab == null) prefab = MapEntityPrefab.Find(name) as ItemPrefab;
|
||||
}
|
||||
else
|
||||
{
|
||||
prefab = MapEntityPrefab.Find(null, identifier, showErrorMessages: false) as ItemPrefab;
|
||||
|
||||
//not found, see if we can find a prefab with a matching alias
|
||||
if (prefab == null)
|
||||
{
|
||||
string lowerCaseName = name.ToLowerInvariant();
|
||||
prefab = MapEntityPrefab.List.Find(me => me.Aliases != null && me.Aliases.Contains(lowerCaseName)) as ItemPrefab;
|
||||
}
|
||||
}
|
||||
ItemPrefab prefab = ItemPrefab.Find(name, identifier);
|
||||
|
||||
if (prefab == null)
|
||||
{
|
||||
DebugConsole.ThrowError("Error loading item - item prefab \"" + name + "\" (identifier \"" + identifier + "\") not found.");
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@ using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Xml.Linq;
|
||||
using System.Linq;
|
||||
using Barotrauma.Extensions;
|
||||
|
||||
namespace Barotrauma
|
||||
{
|
||||
@@ -441,6 +440,7 @@ namespace Barotrauma
|
||||
configFile = filePath;
|
||||
ConfigElement = element;
|
||||
|
||||
string nonTranslatedName = element.GetAttributeString("name", "");
|
||||
identifier = element.GetAttributeString("identifier", "");
|
||||
|
||||
//nameidentifier can be used to make multiple items use the same names and descriptions
|
||||
@@ -448,20 +448,21 @@ namespace Barotrauma
|
||||
|
||||
if (string.IsNullOrEmpty(nameIdentifier))
|
||||
{
|
||||
name = TextManager.Get("EntityName." + identifier, true) ?? element.GetAttributeString("name", "");
|
||||
name = TextManager.Get("EntityName." + identifier, true) ?? nonTranslatedName;
|
||||
}
|
||||
else
|
||||
{
|
||||
name = TextManager.Get("EntityName." + nameIdentifier, true) ?? element.GetAttributeString("name", "");
|
||||
name = TextManager.Get("EntityName." + nameIdentifier, true) ?? nonTranslatedName;
|
||||
}
|
||||
|
||||
if (name == "") { DebugConsole.ThrowError("Unnamed item in " + filePath + "!"); }
|
||||
|
||||
DebugConsole.Log(" " + name);
|
||||
|
||||
Aliases =
|
||||
element.GetAttributeStringArray("aliases", null, convertToLowerInvariant: true) ??
|
||||
element.GetAttributeStringArray("Aliases", new string[0], convertToLowerInvariant: true);
|
||||
Aliases = new HashSet<string>
|
||||
(element.GetAttributeStringArray("aliases", null, convertToLowerInvariant: true) ??
|
||||
element.GetAttributeStringArray("Aliases", new string[0], convertToLowerInvariant: true));
|
||||
Aliases.Add(nonTranslatedName.ToLowerInvariant());
|
||||
|
||||
if (!Enum.TryParse(element.GetAttributeString("category", "Misc"), true, out MapEntityCategory category))
|
||||
{
|
||||
@@ -481,7 +482,7 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
Tags = new HashSet<string>(element.GetAttributeStringArray("tags", new string[0], convertToLowerInvariant: true));
|
||||
if (Tags.None())
|
||||
if (!Tags.Any())
|
||||
{
|
||||
Tags = new HashSet<string>(element.GetAttributeStringArray("Tags", new string[0], convertToLowerInvariant: true));
|
||||
}
|
||||
@@ -719,7 +720,42 @@ namespace Barotrauma
|
||||
return prices[location.Type.Identifier.ToLowerInvariant()];
|
||||
}
|
||||
|
||||
public static ItemPrefab Find(string name, string identifier)
|
||||
{
|
||||
ItemPrefab prefab;
|
||||
if (string.IsNullOrEmpty(identifier))
|
||||
{
|
||||
//legacy support:
|
||||
//1. attempt to find a prefab with an empty identifier and a matching name
|
||||
prefab = Find(name, "", showErrorMessages: false) as ItemPrefab;
|
||||
//2. not found, attempt to find a prefab with a matching name
|
||||
if (prefab == null) prefab = Find(name) as ItemPrefab;
|
||||
//not found, see if we can find a prefab with a matching alias
|
||||
if (prefab == null)
|
||||
{
|
||||
string lowerCaseName = name.ToLowerInvariant();
|
||||
prefab = List.Find(me => me.Aliases != null && me.Aliases.Contains(lowerCaseName)) as ItemPrefab;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
prefab = Find(null, identifier, showErrorMessages: false) as ItemPrefab;
|
||||
|
||||
//not found, see if we can find a prefab with a matching alias
|
||||
if (prefab == null)
|
||||
{
|
||||
string lowerCaseName = name.ToLowerInvariant();
|
||||
prefab = List.Find(me => me.Aliases != null && me.Aliases.Contains(lowerCaseName)) as ItemPrefab;
|
||||
}
|
||||
}
|
||||
|
||||
if (prefab == null)
|
||||
{
|
||||
DebugConsole.ThrowError("Error loading item - item prefab \"" + name + "\" (identifier \"" + identifier + "\") not found.");
|
||||
}
|
||||
return prefab;
|
||||
}
|
||||
public IEnumerable<PriceInfo> GetPrices()
|
||||
{
|
||||
return prices?.Values;
|
||||
|
||||
@@ -83,6 +83,27 @@ namespace Barotrauma
|
||||
|
||||
public readonly List<Gap> ConnectedGaps = new List<Gap>();
|
||||
|
||||
public readonly List<Gap> ConnectedGaps = new List<Gap>();
|
||||
|
||||
private string roomName;
|
||||
[Editable, Serialize("", true, translationTextTag: "RoomName.")]
|
||||
public string RoomName
|
||||
{
|
||||
get { return roomName; }
|
||||
set
|
||||
{
|
||||
if (roomName == value) { return; }
|
||||
roomName = value;
|
||||
DisplayName = TextManager.Get(roomName, returnNull: true) ?? roomName;
|
||||
}
|
||||
}
|
||||
|
||||
public string DisplayName
|
||||
{
|
||||
get;
|
||||
private set;
|
||||
}
|
||||
|
||||
private string roomName;
|
||||
[Editable, Serialize("", true, translationTextTag: "RoomName.")]
|
||||
public string RoomName
|
||||
|
||||
@@ -115,6 +115,7 @@ namespace Barotrauma
|
||||
Linkable = true
|
||||
};
|
||||
ep.AllowedLinks.Add("hull");
|
||||
ep.Aliases = new HashSet<string> { "hull" };
|
||||
List.Add(ep);
|
||||
|
||||
ep = new MapEntityPrefab
|
||||
|
||||
@@ -225,12 +225,6 @@ namespace Barotrauma
|
||||
string nonTranslatedName = element.GetAttributeString("name", null) ?? element.Name.ToString();
|
||||
sp.Aliases.Add(nonTranslatedName.ToLowerInvariant());
|
||||
|
||||
SerializableProperty.DeserializeProperties(sp, element);
|
||||
if (sp.Body)
|
||||
{
|
||||
sp.Tags.Add("wall");
|
||||
}
|
||||
|
||||
SerializableProperty.DeserializeProperties(sp, element);
|
||||
if (sp.Body)
|
||||
{
|
||||
|
||||
@@ -131,7 +131,12 @@ namespace Barotrauma.Networking
|
||||
float dist = Vector2.Distance(listener.WorldPosition, sender.WorldPosition);
|
||||
if (dist > range) { return 1.0f; }
|
||||
|
||||
if (Submarine.CheckVisibility(listener.SimPosition, sender.SimPosition) != null) dist = (dist + 100f) * obstructionmult;
|
||||
Hull listenerHull = listener == null ? null : Hull.FindHull(listener.WorldPosition);
|
||||
Hull sourceHull = sender == null ? null : Hull.FindHull(sender.WorldPosition);
|
||||
if (sourceHull != listenerHull)
|
||||
{
|
||||
if (Submarine.CheckVisibility(listener.SimPosition, sender.SimPosition) != null) dist = (dist + 100f) * obstructionmult;
|
||||
}
|
||||
if (dist > range) { return 1.0f; }
|
||||
|
||||
return dist / range;
|
||||
|
||||
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@@ -1,3 +1,19 @@
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
v0.9.0.1
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
|
||||
- Added a bunch of missing translations.
|
||||
- Fixed Steam Workshop on Mac.
|
||||
- Fixed docking interface button not working in the multiplayer.
|
||||
- Fixed medical doctor tutorial crashing on languages other than English.
|
||||
- Fixed a bug that caused AI characters to occasionally get stuck next to stairways.
|
||||
- Fixed animation and ragdoll file paths getting messed up if there are multiple content packages
|
||||
installed that include monsters with the same name.
|
||||
- Fixed crashing when a StatusEffect causes an item to be used on a target.
|
||||
- Fixed a gap between Remora and the drone.
|
||||
- Added more supplies to Remora.
|
||||
- Fixed watchman's dialogue getting muffled.
|
||||
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
v0.9.0.0
|
||||
---------------------------------------------------------------------------------------------------------
|
||||
|
||||
Reference in New Issue
Block a user