(ab2157c70) Remove KeepDivingGear property, because it can cause issues when the objective tree is deep. Checking the property is possible via recursion, but it seems that the checks can miss a frame. Instead, let's just make it simple and remove the diving suit only when idling.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:37:46 +03:00
parent c060c90cba
commit 96eb27140e
24 changed files with 334 additions and 175 deletions
@@ -322,6 +322,25 @@ namespace Barotrauma
}
}
public string DisplayName
{
get;
private set;
}
private string roomName;
[Editable, Serialize("", true, translationTextTag: "RoomName.")]
public string RoomName
{
get { return roomName; }
set
{
if (roomName == value) { return; }
roomName = value;
DisplayName = TextManager.Get(roomName, returnNull: true) ?? roomName;
}
}
public override Rectangle Rect
{
get