Unstable 0.1300.0.5
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@@ -443,6 +443,7 @@ namespace Barotrauma.Items.Components
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}
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else
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{
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//not attached -> pick the item instantly, ignoring picking time
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return OnPicked(picker);
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}
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@@ -450,6 +451,10 @@ namespace Barotrauma.Items.Components
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public override bool OnPicked(Character picker)
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{
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if (GameMain.NetworkMember != null && GameMain.NetworkMember.IsClient)
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{
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return false;
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}
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if (base.OnPicked(picker))
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{
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DeattachFromWall();
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