Unstable 0.1300.0.5
This commit is contained in:
@@ -233,15 +233,20 @@ namespace Barotrauma
|
||||
{
|
||||
endRoundButton.RectTransform.ScreenSpaceOffset = new Point(0, Character.Controlled.CharacterHealth.SuicideButton.Rect.Height);
|
||||
}
|
||||
else if (GameMain.Client != null && GameMain.Client.IsFollowSubTickBoxVisible)
|
||||
{
|
||||
endRoundButton.RectTransform.ScreenSpaceOffset = new Point(0, HUDLayoutSettings.Padding + GameMain.Client.FollowSubTickBox.Rect.Height);
|
||||
}
|
||||
else
|
||||
{
|
||||
endRoundButton.RectTransform.ScreenSpaceOffset = Point.Zero;
|
||||
}
|
||||
}
|
||||
endRoundButton.DrawManually(spriteBatch);
|
||||
if (this is MultiPlayerCampaign)
|
||||
if (this is MultiPlayerCampaign && ReadyCheckButton != null)
|
||||
{
|
||||
ReadyCheckButton?.DrawManually(spriteBatch);
|
||||
ReadyCheckButton.RectTransform.ScreenSpaceOffset = endRoundButton.RectTransform.ScreenSpaceOffset;
|
||||
ReadyCheckButton.DrawManually(spriteBatch);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user