Moved MapEntity saving methods to the shared project (the server needs to be able to save subs in the campaign mode)
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@@ -477,6 +477,24 @@ namespace Barotrauma.Items.Components
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Drawable = nodes.Any();
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}
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public override XElement Save(XElement parentElement)
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{
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XElement componentElement = base.Save(parentElement);
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if (nodes == null || nodes.Count == 0) return componentElement;
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string[] nodeCoords = new string[nodes.Count * 2];
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for (int i = 0; i < nodes.Count; i++)
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{
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nodeCoords[i * 2] = nodes[i].X.ToString(CultureInfo.InvariantCulture);
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nodeCoords[i * 2 + 1] = nodes[i].Y.ToString(CultureInfo.InvariantCulture);
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}
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componentElement.Add(new XAttribute("nodes", string.Join(";", nodeCoords)));
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return componentElement;
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}
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protected override void ShallowRemoveComponentSpecific()
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{
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for (int i = 0; i < 2; i++)
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