Moved MapEntity saving methods to the shared project (the server needs to be able to save subs in the campaign mode)

This commit is contained in:
Joonas Rikkonen
2017-08-30 18:09:48 +03:00
parent dc3b9baa0d
commit 96a64d45dc
26 changed files with 386 additions and 434 deletions
@@ -10,10 +10,12 @@ namespace Barotrauma.Items.Components
{
public const int MaxInventoryCount = 4;
List<RelatedItem> containableItems;
private List<RelatedItem> containableItems;
public ItemInventory Inventory;
private List<Pair<Item, StatusEffect>> itemsWithStatusEffects;
private ushort[] itemIds;
//how many items can be contained
[HasDefaultValue(5, false)]
@@ -240,6 +242,19 @@ namespace Barotrauma.Items.Components
}
}
ushort[] itemIds;
public override XElement Save(XElement parentElement)
{
XElement componentElement = base.Save(parentElement);
string[] itemIdStrings = new string[Inventory.Items.Length];
for (int i = 0; i < Inventory.Items.Length; i++)
{
itemIdStrings[i] = (Inventory.Items[i] == null) ? "0" : Inventory.Items[i].ID.ToString();
}
componentElement.Add(new XAttribute("contained", string.Join(",", itemIdStrings)));
return componentElement;
}
}
}