Moved MapEntity saving methods to the shared project (the server needs to be able to save subs in the campaign mode)

This commit is contained in:
Joonas Rikkonen
2017-08-30 18:09:48 +03:00
parent dc3b9baa0d
commit 96a64d45dc
26 changed files with 386 additions and 434 deletions
@@ -103,48 +103,6 @@ namespace Barotrauma
}
}
public bool Save()
{
return SaveAs(filePath);
}
public bool SaveAs(string filePath)
{
name = System.IO.Path.GetFileNameWithoutExtension(filePath);
XDocument doc = new XDocument(new XElement("Submarine"));
SaveToXElement(doc.Root);
hash = new Md5Hash(doc);
doc.Root.Add(new XAttribute("md5hash", hash.Hash));
try
{
SaveUtil.CompressStringToFile(filePath, doc.ToString());
}
catch (Exception e)
{
DebugConsole.ThrowError("Saving submarine \"" + filePath + "\" failed!", e);
return false;
}
return true;
}
public void SaveToXElement(XElement element)
{
element.Add(new XAttribute("name", name));
element.Add(new XAttribute("description", Description == null ? "" : Description));
element.Add(new XAttribute("tags", tags.ToString()));
foreach (MapEntity e in MapEntity.mapEntityList)
{
if (e.MoveWithLevel || e.Submarine != this) continue;
e.Save(element);
}
}
public static bool SaveCurrent(string filePath)
{
if (Submarine.MainSub == null)