HUDProgressBars are drawn over the LOS effect, progressbar not displayed when attempting to weld/cut platforms
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@@ -150,7 +150,12 @@ namespace Barotrauma
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textPos.Y += 25;
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}
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}
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}
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foreach (HUDProgressBar progressBar in character.HUDProgressBars.Values)
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{
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progressBar.Draw(spriteBatch, cam);
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}
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}
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if (Screen.Selected == GameMain.EditMapScreen) return;
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