Always purge cashes for plugin content on unloading.
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@@ -836,6 +836,7 @@ public class PluginManagementService : IAssemblyManagementService
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}
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_assemblyLoaders.Clear();
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_storageService.PurgeCache();
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GC.Collect(GC.MaxGeneration, GCCollectionMode.Aggressive, true);
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#if DEBUG
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