Copy publicized folder on install script and clean up

This commit is contained in:
EvilFactory
2023-10-08 17:49:46 -03:00
parent 3c4810264c
commit 966236652a
3 changed files with 29 additions and 36 deletions
@@ -21,22 +21,7 @@ namespace Barotrauma
{
string path = Path.GetDirectoryName(luaPackage.Path);
string[] filesToCopy = new string[]
{
"Barotrauma.dll", "Barotrauma.deps.json", "Barotrauma.pdb",
"0Harmony.dll", "Mono.Cecil.dll",
"Sigil.dll",
"Mono.Cecil.Mdb.dll", "Mono.Cecil.Pdb.dll",
"Mono.Cecil.Rocks.dll", "MonoMod.Common.dll",
"MoonSharp.Interpreter.dll", "MoonSharp.VsCodeDebugger.dll",
"Microsoft.CodeAnalysis.dll", "Microsoft.CodeAnalysis.CSharp.dll",
"Microsoft.CodeAnalysis.CSharp.Scripting.dll", "Microsoft.CodeAnalysis.Scripting.dll",
"System.Reflection.Metadata.dll", "System.Collections.Immutable.dll",
"System.Runtime.CompilerServices.Unsafe.dll"
};
filesToCopy = filesToCopy.Concat(Directory.EnumerateFiles(path, "*.dll", SearchOption.AllDirectories)
string[] filesToCopy = trackingFiles.Concat(Directory.EnumerateFiles(path, "*.dll", SearchOption.AllDirectories)
.Where(s => s.Contains("mscordaccore_amd64_amd64")).Select(s => Path.GetFileName(s))).ToArray();
CreateMissingDirectory();
@@ -59,11 +44,14 @@ namespace Barotrauma
}
File.WriteAllText(LuaCsSetup.VersionFile, luaPackage.ModVersion);
File.WriteAllText("LuaDedicatedServer.bat", "\"%LocalAppData%/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2559634234/Binary/DedicatedServer.exe\"");
#if WINDOWS
File.WriteAllText("LuaCsDedicatedServer.bat", "\"%LocalAppData%/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2559634234/Binary/DedicatedServer.exe\"");
#endif
}
catch (UnauthorizedAccessException e)
{
LuaCsLogger.LogError("You seem to already have Client Side LuaCs installed, if you are trying to reinstall, make sure uninstall it first (mainmenu button located top left).", LuaCsMessageOrigin.LuaCs);
LuaCsLogger.LogError($"Unauthorized file access exception. This usually means you already have LuaCs installed. ${e}", LuaCsMessageOrigin.LuaCs);
return;
}