(5d67aa3f5) Merge remote-tracking branch 'origin/dev' into enemy-ai

This commit is contained in:
Joonas Rikkonen
2019-03-25 19:50:58 +02:00
parent 1fa94dd2b9
commit 965a378f0e
9 changed files with 78 additions and 72 deletions
@@ -494,7 +494,7 @@ namespace Barotrauma
}
}
public Vector2 FindSpawnPos(Vector2 spawnPos, Point? submarineSize = null)
public Vector2 FindSpawnPos(Vector2 spawnPos, Point? submarineSize = null, float subDockingPortOffset = 0.0f)
{
Rectangle dockedBorders = GetDockedBorders();
Vector2 diffFromDockedBorders =
@@ -542,17 +542,17 @@ namespace Barotrauma
else if (minX < 0)
{
//no wall found at the left side, spawn to the left from the right-side wall
spawnPos.X = maxX - minWidth - 100.0f;
spawnPos.X = maxX - minWidth - 100.0f + subDockingPortOffset;
}
else if (maxX > Level.Loaded.Size.X)
{
//no wall found at right side, spawn to the right from the left-side wall
spawnPos.X = minX + minWidth + 100.0f;
spawnPos.X = minX + minWidth + 100.0f + subDockingPortOffset;
}
else
{
//walls found at both sides, use their midpoint
spawnPos.X = (minX + maxX) / 2;
spawnPos.X = (minX + maxX) / 2 + subDockingPortOffset;
}
spawnPos.Y = Math.Min(spawnPos.Y, Level.Loaded.Size.Y - dockedBorders.Height / 2 - 10);