Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds

This commit is contained in:
Regalis
2015-06-06 14:38:25 +03:00
parent 1f42e4a4db
commit 95c8e0f486
28 changed files with 411 additions and 137 deletions
+5 -1
View File
@@ -9,7 +9,11 @@ using Subsurface.Sounds;
namespace Subsurface
{
public enum DamageSoundType { None, StructureBlunt, StructureSlash, LimbBlunt, LimbSlash, Implode }
public enum DamageSoundType {
None,
StructureBlunt, StructureSlash,
LimbBlunt, LimbSlash, LimbArmor,
Implode }
public struct DamageSound
{