Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds

This commit is contained in:
Regalis
2015-06-06 14:38:25 +03:00
parent 1f42e4a4db
commit 95c8e0f486
28 changed files with 411 additions and 137 deletions
+1 -1
View File
@@ -14,6 +14,6 @@ namespace Subsurface
get;
}
void AddDamage(Vector2 position, DamageType damageType, float amount, float bleedingAmount, float stun, bool playSound=true);
AttackResult AddDamage(Vector2 position, DamageType damageType, float amount, float bleedingAmount, float stun, bool playSound=true);
}
}