Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds
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@@ -145,6 +145,7 @@ namespace Subsurface
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AmbientSoundManager.Init("Content/Sounds/Sounds.xml");
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Map.PreloadMaps("Content/SavedMaps");
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gameScreen = new GameScreen(graphics.GraphicsDevice);
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mainMenuScreen = new MainMenuScreen(this);
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lobbyScreen = new LobbyScreen();
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@@ -152,6 +153,7 @@ namespace Subsurface
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editMapScreen = new EditMapScreen();
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editCharacterScreen = new EditCharacterScreen();
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mainMenuScreen.Select();
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}
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