Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds

This commit is contained in:
Regalis
2015-06-06 14:38:25 +03:00
parent 1f42e4a4db
commit 95c8e0f486
28 changed files with 411 additions and 137 deletions
+2 -2
View File
@@ -209,11 +209,11 @@ namespace Subsurface
Game1.lobbyScreen.Select();
break;
case "savemap":
Map.Save("Content/SavedMaps/", commands[1]);
Map.Loaded.SaveAs("Content/SavedMaps/" + commands[1]);
NewMessage("map saved", Color.Green);
break;
case "loadmap":
Map.Load("Content/SavedMaps/", commands[1]);
Map.Load("Content/SavedMaps/" + commands[1]);
break;
case "debugdraw":
Hull.DebugDraw = !Hull.DebugDraw;