Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds

This commit is contained in:
Regalis
2015-06-06 14:38:25 +03:00
parent 1f42e4a4db
commit 95c8e0f486
28 changed files with 411 additions and 137 deletions
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@@ -20,5 +20,9 @@
<damagesound file="Content/Sounds/Damage/LimbSlash2.ogg" damagerange="10.0,80.0" damagesoundtype="LimbSlash"/>
<damagesound file="Content/Sounds/Damage/LimbSlash3.ogg" damagerange="40.0,100.0" damagesoundtype="LimbSlash"/>
<damagesound file="Content/Sounds/Damage/HitArmor1.ogg" damagerange="5.0,80.0" damagesoundtype="LimbArmor"/>
<damagesound file="Content/Sounds/Damage/HitArmor2.ogg" damagerange="5.0,80.0" damagesoundtype="LimbArmor"/>
<damagesound file="Content/Sounds/Damage/HitArmor3.ogg" damagerange="40.0,100.0" damagesoundtype="LimbArmor"/>
<damagesound file="Content/Sounds/Damage/implode.ogg" damagerange="0.0,100.0" damagesoundtype="Implode"/>
</sounds>