Unstable 0.17.6.0

This commit is contained in:
Markus Isberg
2022-04-04 16:46:08 +09:00
parent 44ded0225a
commit 95764d1fa8
78 changed files with 1265 additions and 703 deletions
@@ -116,8 +116,6 @@ namespace Barotrauma.Items.Components
this.fabricationRecipes = fabricationRecipes.ToImmutableDictionary();
state = FabricatorState.Stopped;
InitProjSpecific();
}
public override void OnItemLoaded()
@@ -146,9 +144,6 @@ namespace Barotrauma.Items.Components
partial void OnItemLoadedProjSpecific();
partial void InitProjSpecific();
public override bool Select(Character character)
{
SelectProjSpecific(character);
@@ -192,7 +187,7 @@ namespace Barotrauma.Items.Components
if (!isClient)
{
MoveIngredientsToInputContainer(selectedItem);
if (selectedItem.RequiredMoney > 0)
if (selectedItem.RequiredMoney > 0 && CanBeFabricated(fabricatedItem, availableIngredients, user))
{
if (GameMain.GameSession?.GameMode is MultiPlayerCampaign)
{
@@ -395,14 +390,17 @@ namespace Barotrauma.Items.Components
var fabricationitemAmount = new AbilityFabricationItemAmount(fabricatedItem.TargetItem, fabricatedItem.Amount);
int quality = 0;
if (user?.Info != null)
if (fabricatedItem.Quality.HasValue)
{
quality = fabricatedItem.Quality.Value;
}
else if (user?.Info != null)
{
foreach (Character character in Character.GetFriendlyCrew(user))
{
character.CheckTalents(AbilityEffectType.OnAllyItemFabricatedAmount, fabricationitemAmount);
}
user.CheckTalents(AbilityEffectType.OnItemFabricatedAmount, fabricationitemAmount);
user.CheckTalents(AbilityEffectType.OnItemFabricatedAmount, fabricationitemAmount);
quality = GetFabricatedItemQuality(fabricatedItem, user);
}