Unstable 0.17.6.0
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@@ -1116,7 +1116,7 @@ namespace Barotrauma
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}
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else
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{
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GameMain.Server.SendTraitorMessage(client, string.Format("- Traitor {0} has no current objective.", "", t.Character.Name), Identifier.Empty, TraitorMessageType.Console);
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GameMain.Server.SendTraitorMessage(client, string.Format("- Traitor {0} has no current objective.", t.Character.Name), Identifier.Empty, TraitorMessageType.Console);
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}
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}
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//GameMain.Server.SendTraitorMessage(client, "The code words are: " + traitorManager.CodeWords + ", response: " + traitorManager.CodeResponse + ".", TraitorMessageType.Console);
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@@ -2234,11 +2234,6 @@ namespace Barotrauma
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if (args.Length < 2)
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{
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GameMain.Server.SendConsoleMessage("Invalid parameters. The command should be formatted as \"setclientcharacter [client] [character]\". If the names consist of multiple words, you should surround them with quotation marks.", senderClient, Color.Red);
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return;
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}
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if (args.Length < 2)
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{
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ThrowError("Invalid parameters. The command should be formatted as \"setclientcharacter [client] [character]\". If the names consist of multiple words, you should surround them with quotation marks.");
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return;
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}
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