Unstable 0.17.6.0
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@@ -6,23 +6,6 @@ using System.Linq;
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namespace Barotrauma.Networking
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{
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struct TempClient
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{
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public string Name;
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public Identifier PreferredJob;
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public CharacterTeamType PreferredTeam;
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public UInt16 NameID;
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public UInt64 SteamID;
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public byte ID;
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public UInt16 CharacterID;
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public float Karma;
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public bool Muted;
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public bool InGame;
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public bool HasPermissions;
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public bool IsOwner;
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public bool AllowKicking;
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}
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partial class Client : IDisposable
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{
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public VoipSound VoipSound
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@@ -50,6 +33,8 @@ namespace Barotrauma.Networking
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public bool AllowKicking;
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public bool IsDownloading;
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public float Karma;
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public void UpdateSoundPosition()
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