Unstable 0.17.6.0

This commit is contained in:
Markus Isberg
2022-04-04 16:46:08 +09:00
parent 44ded0225a
commit 95764d1fa8
78 changed files with 1265 additions and 703 deletions
@@ -55,15 +55,17 @@ namespace Barotrauma
{
if (_isCrewMenuOpen == value) { return; }
_isCrewMenuOpen = value;
#warning TODO: update GameSettings.CurrentConfig.CrewMenuOpen when round ends
PreferCrewMenuOpen = value;
}
}
public static bool PreferCrewMenuOpen = true;
public bool AutoShowCrewList() => _isCrewMenuOpen = true;
public void AutoHideCrewList() => _isCrewMenuOpen = false;
public void ResetCrewList() => _isCrewMenuOpen = GameSettings.CurrentConfig.CrewMenuOpen;
public void ResetCrewList() => _isCrewMenuOpen = PreferCrewMenuOpen;
const float CommandNodeAnimDuration = 0.2f;
@@ -217,7 +219,7 @@ namespace Barotrauma
screenResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
prevUIScale = GUI.Scale;
_isCrewMenuOpen = GameSettings.CurrentConfig.CrewMenuOpen;
_isCrewMenuOpen = PreferCrewMenuOpen = GameSettings.CurrentConfig.CrewMenuOpen;
}
public static void CreateReportButtons(CrewManager crewManager, GUIComponent parent, IReadOnlyList<OrderPrefab> reports, bool isHorizontal)